Lost In Translation/Terra Cresta

About The Game
Terra Cresta is a vertically scrolling arcade video game shoot-em-up that takes the player over landscape of islands shooting spaceships, ground targets, Tyrannosaurus Rexes and three different mothercraft ships.

Shoot silos on ground numbered 2 to 5 to release another ship part which attaches to increase fire power. Parts are 2-Wider shot, 3-Rear Shot, 4-Front cannon and 5-Rear shield.

Using the Phoenix button splits ship parts into a formation for limited time given increased fire power. The number of parts determines the formation e.g. if you have picked up two parts then a triangle is formed with your ship at the back and the other two in front.

When collect all four parts you become a glowing indestructible Phoenix for a limited time.

Additional Technical Information
Players : 1

Control : 8-way joystick

Buttons : 2

=> [A] Shoot, [B] Phoenix

Trivia
You can become a phoenix like in the title screen if you collect all the ship parts :).

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Nichibutsu 1 - D28B0004) on 21/09/1988.

Updates
New version uses a YM3526 (@ 4 Mhz) sound chip instead of a YM2203

Series

 * 1) Moon Cresta [Upright model] (1980)
 * Moon Cresta [Cocktail Table model] (1980)
 * 1) Terra Cresta (1985)
 * 2) Dangar - Ufo Robo (1986)
 * 3) Terra Force (1987)
 * 4) Terra Cresta II (1992, NEC PC Engine)

Staff

 * Staff:
 * Shigeki Fujiwara
 * Isao Shiki
 * Hisaya Tsutsui
 * R. Yamada


 * Music Composed By:
 * Kenji Yoshida

Ports

 * Consoles :
 * Nintendo Famicom (1985)
 * Sony PlayStation 2 ("Oretachi Geasen Zoku Sono 10 - Terra Cresta")


 * Computers :
 * Amstrad CPC (1986)
 * Commodore C64 (1987)
 * Sinclair ZX Spectrum (1986)
 * Sharp X68000 (19??, "Video Game Anthology Vol. 01 - Terra Cresta")