Capsule/Reviews

Review by Glenn Lunder
Nothing very outstanding about this intro; graphics and design are ok, music's listenable... The most advanced effect, I guess, is the burning ring. Nicest moment: Being kicked in the face towards the end. Not bad; not too memorable either.] tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
Short is certainly an appropriate name! It's short and not particularly sweet. The best effect has to be the zoom-rotator, which looks good, but unusual. Cheating, people? Music is the usual frantic techno. It's been done to death, and much better than this. If you're tired of traditional music, try out Impulse's "Voyage In Storm" [01/96]! And by the way, that ripple effect on the endscroller is bugged!! 030-50 recommended. tested A1200/030-50/2mb chip, 4mb fast/3.0.

Review by Glenn Lunder
Assault is a very SMOOTH demo, with most routines flowing by like water through my fingers... It opens with a fast but undetailed flight over a voxelspace landscape. It continues with some all-too-familiar afterburned objects... see if any of these ring a bell: duck, torus, face? The best routine in the demo, perhaps, is a colorful tunnel that we blast through at a moderate pace at first, only to speed up considerably as the music changes its mood. Nicely done. Assault does have a certain sense of style, perhaps most evident during the stretching meteorstorm credits part and the intro with the text that appears in time to the soundtrack. To conclude, I guess I like this a little. If they could get a decent graphician in, and consider trying out some new objects they could very well make a killer demo sometime soon :) The music's not anything special, though. I do know that Evelred has won several music competitions, so there's bound to be a few good tunes in him! Please note that the version tested was an '040 fixed' version released to Aminet 02/97. The demo makes use of Ludde/Encore's c2p routine. tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
Capsule surprise us here with some pretty f*cking amazing 3D! Prior to seeing this, I'd never heard of Peskanov - rest assured that from now on I'm VERY aware of this guy! Quicktro consists of scenes and objects, much like many other recent demos, but the superior amount of color and detail set this three notches above anything that came before it. The main routines here are in HAM6 1x1, with the final toruses in HAM8 1x1. Needless to say, it looks pretty f... amazing. It's hard to speak about this demo without using some 'colorful' language; it's the only way to do it justice! Just wait till you see that galleon... If this is Peskanov's idea of a quick production, then I'm gonna be doing what the figure in the first scene is doing once he releases a full demo! Quicktro obviously needs a faster machine than mine to really shine, but the 3D already knocks the socks off almost everything else even on my machine. The music by Evelred is perfect for this production; powerful but minimalist. There ought to be a law against making demos that are THIS good - it makes all the other ones look like fools! Dedicated to the memory of Darklord. tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
Oooh yes! They claim this is an 'unfinished demo' in their accompanying text file, and it does end rather abruptly... But what is here is actually enough to qualify this as one of the best demos of the year! The best thing about "Trailway" is its speed - everything runs fast and smooth, no matter what effects are onscreen! The whole show opens with a nice Capsule logo, then some credits appear. These zoom from 'behind' the screen and into it, and it looks very very cool =) Next is a fullscreen Trailway title picture by Judas. Then a circuitboard texture is mapped on a ball which bounces around... it's hard to describe, but download and be enlightened! :) Then some text appears, 'backlit' with flying blue particles, saying 'are you prepared for demo ART?' Next is what appears to be two snow crystal objects, then the most awesome effect in the demo: An animated envmapped face tries to break out through a box, twisting this way and that in an effect that looks just stunning - a true showstopper! Next is a fast texturemapped cityscape, followed by a cyber-woman fullscreen picture by Judas... then the cityscape routine reappears, only this time with a MUCH larger scene - seemingly without losing ANY speed! It's just so amazingly smooth... Then we see Zaac's first contribution, a fullscreen picture of a screaming naked woman with the british flag in the background... and then nothing, the demo just ends. No information available on memory requirement, but we'll hazard a guess at somewhere in the region of 4MB. tested A1200/030-50/2mb chip, 16mb fast/3.1.