Anadune/Reviews

Review by Glenn Lunder
What struck me after seeing Versor was, 'this is just like an Azure intro - only more blocky!' You see, we're presented here with a few effects that are quite a lot like some of what Azure did in "Dawn.Remix" [04/96] and other intros - the difference being that Azure's routines were 1x1. The intro opens with an envmapped logo, which is afterburned and finally fades away. Then we're shown a Versor logo and some other graphics, before another envmapped object, this time with some transparency. The show ends with the Versor logo from before being blown up to fill the whole screen, and a phong env object appears on top of it - before it starts to morph, and spikes shoot out of it. One cool thing about this intro is the graphics smoothing used here, which seems extremely effective! All effects have background graphics. The music is quite anonymous - I can't really remember how it went now :) The intro opens and ends with a badly drawn image of a tree. Anyone know the significance of this? The intro itself contains no credits, except the fact that the signature on Kazik's logo is plainly visible. Anyone know who coded and wrote the music for this intro? The logo can be extracted by decrunching the file (packed with Imploder) and using a tool like WRip to extract the iff file. tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
Not my favorite demo, but still not bad from the new Polish masters. The most disappointing thing about this demo is the graphics! With a quality pixeler like Lazur working on it, I expected a lot better than what I got...and Kazik's pictures weren't much comfort. Some nice effects, bump, env and the usual shit, and a tune that doesn't get TOO irritating makes it pass the grade. Above average but lacks the final spark... The txt file in the demo directory suggests it was meant as a contribution for The Party 6. I have no idea how much memory it requires, but at least it ran fine with 4mb fast! tested A1200/030-50/2mb chip, 4mb fast/3.0.