Haujobb/Reviews

Review by Glenn Lunder
A nice, small production with some good graphics and an ok tune in the discopop, "Jester"-vein make for a good debut for Haujobb. Nicely executed (but not advanced) code, and a good sense of design is the topping of the cake on a very acceptable dentro. This intro announces the joining of SMT and Black Raven from Infect. No release date appears in the intro, but it was released before the Dooms Day Party (08-09.10) and after 08/94, which is the date on the module. I have no idea whether this requires AGA, but probably not. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Mostly comprised of a Haujobb logo done as a raytraced animation, this is a slightly disappointing production from Haujobb. Not bad music, though, and the Peachy logo is cool... tested A1200

Review by Glenn Lunder
This is nothing more than a nice little 20k bbs intro for THE PRISON, OK done and with a pretty cool chiptune actually. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
This 40k'er opens with some of that 2plane fractal zooming we saw in Virtual Dreams' classic "Chaosland" (12/93), overlaid some text...and that's it! No nothing more here unfortunately. We won't mention the chiptune, just be nice to them. This is...so bad. The release date is at least before "Jammin'" since it mentions THE PRISON as an Infect board. Since it conforms to the 40k limit, was it entered at a party? tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Hey, here's something just a little original! This is actually not only an intro, but also an ascii collection! ;) Design is fittingly minimalistic, with the lower 1/3rd of the screen taken up by a scroller and and fun little animation, and the rest occupied by the ascii. It uses colors, bold, italics and such too, and is really not a bad little collection. This is nice and fun, though the chiptune gets on your nerves pretty quickly :) ESC to quit. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Four pieces of music from SMT, bookended by a tune each by Jazz and Syn-T-Size, make up this thrown-together production. Not bad, with some niceness in both the audial and visual departments, but lacks a little "soul". SMT's "A Race Against Time" was 7th in the Sun'n'Fun Conference II music competition, while his "Judgment Day" was the winner of Commodore's official music competition at CeBit 94! For some reason, this opens with a little text saying "This is dedicated to Funky..." Explanation, anyone? tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Highlighted by excellent graphical work from Wave and some competent coding from drf (voxel, nice texturemapped cube), this early Haujobb demo is another competent piece of work. Nothing is really wrong here, this is a short, cute production that works on its own terms. Nice stuff. This intro announces Jailer joining the group, which happened at the party itself. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
This is actually a trainermenu, not badly done for this kind of thing, though the music bugs me... It's got the standard mousecontrolled trainer options, a very nice Haujobb logo by Wave down the left side, and the obligatory scroll...there is also some fireworks exploding in the backtground! Nice, but not outstanding. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Another nicely designed demo by Haujobb, with effects that are perhaps a little bit weaker than usual. Mostly gouraud and bitmap manipulation are the order of the day here. The "Nexus 7" lamp thing was something they could have spared themselves, though! For a two disk demo, this runs a little short imho... Two fullscreen pictures, one by each artist. The results file for the Nexus party by Jazz said that a final version of the demo would be released later. It doesn't seem like this ever happened, as the one I'm reviewing was downloaded from their website in 2000... Originally on two disks, but can be easily installed to harddisk. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Small (8k) but nice, this is how a promotional intro should be! Ascii-based, but with graphics and a nice, mellow tune by Jazz, this is sweeeeet... Sysops Jack Danielz and Julie. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Fastjack does a real nice little demo here, with some great design and fast 3d routines. There's everything here, from afterburned phong (which I had only seen from Azure before actually!) to envmapping and cool tunnels. The graphical work is also above average, and the music is nicely different, while staying firmly in a techno style. The demo gives an overall good impression, though suffers slightly from a lack of pace towards the end. Not bad at all! Cyclone's fullscreen picture is called "Mobile" (at least that's the filename in my collection... :). Mortimer usually uses the more extensive handle Mortimer Twang. Should work on any AGA amiga with enough mem, but 030-50 is recommended. Should be run from HD, but can also be run from disks, the method is explained in the enclosed readme file. I experience some initial problems when attempting to run the file (packed with Titanics Cruncher 1.2), but after manually depacking the file first, everything worked fine. The version reviewed was the final version (just bugfixes, more stable), see the end of the endscroller to see if it mentions that this is released after the party - otherwise you've got the partyversion. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Harmony opens with what appears to be a raytraced fractal with logos overlaid, but I have seen have seen way better examples of this kind of thing. Then it goes on to a very nice fullscreen picture by Dust of a woman's face and some water and mountain scenery in the background, which it holds on to for unfortunately a little too long, possibly while precalculating? It then loads and changes tune, and we're shown a good, but anatomically weird pic of a halfnaked mermaid being eaten by sharks (!), drawn by Peachy. Then it shows ANOTHER picture for too long, this time some digitized (though cute =) girl with some words overlaid... Both of the included tunes are right there as files in plain P61A format. should work on any AGA amiga with enough mem, but 030-50 is recommended. tested A1200/030-50/2mb chip, 4mb fast/3.0. A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Short and most decidedly sweet, this is a promotion intro for their new chippackmag "Friendchip". If this style is anything to go by, it should be cool indeed... Go get it! Should work on standard A1200. tested A1200/030-50/2mb chip, 4mb fast/3.0.

Review by Glenn Lunder
This first issue of Haujobb's new mag overrided every and any preconception I might have had - it's great! Though originally intended as a chipmag - sort of picking up the glove after ChipMania - it seems their project have grown a little out of proportion :) What this is - essentially - is a small diskmag with a nice selection of chippies to choose from. This, however, brings me to what must surely be a BUG! I have never actually been able to play a single tune through Friendchip. There's simply no sound!? Thankfully, they've provided an option for saving the modules out to disk, so thanks to HippoPlayer and the great multitasking magcode I was still able to listen to them while reading the mag :D Another great thing about Friendchip is the design and the graphics - both very very nicely executed. To conclude, I just have to say that this chipmag has a magcode that's just as good as for any of the leading diskmags. Its ability to multitask - like ROM - is especially nice. I'm actually running it in the background right now, so I can switch back and forth if I want to check anything :) Coolness. Eurochart #30 lists the coder as Touchstone/Essence, for some reason...!? tested A1200/030-50/2mb chip, 4mb fast/3.0.

Review by Glenn Lunder
This opens with a convincing rotzoomer, and continues with more of the same with some pretty cool bitmap manipulation effects. The overall impression is of a very colorful intro mainly based on 2d bitmap effects - like twirls and rots. It gives a very smooth feel. It ends with a burning particle effect. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Certainly a child of a different breed, HJB's Abduction winner is a nice little intro, I guess, if you're into this techno kind of thing. Rather than tell you what's in the intro, we'll just list the routines, as printed in the text file :) bump, blur, radial distortions, DK3D engine, plasma printf, and just add that there's some wireframe vectors in there too ;D To be honest I didn't like this all that much... some nice routines, but the package fails to excite. Potential is there, but it lacks the final punch to lift it to greatness. tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
It opens with a cool, zooming Haujobb logo by Bay Tremore and continues with some typical Mufflermusic. The zooming, twisting tunnel is another highlight, and also the twirling bumpmap routine that follows it. You may have gotten the idea by now; I quite like this. It's fast, cool and colorful. Not the world's most impressive intro, but still very nice. Please note that this review refers to the 'final' version, released after the party, with bugfixes and faster routines. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Technically and audio-visually competent at every level, "Entering Hypnosis" still fails to impress. The lack of pace, the headache-inducing music and the jumping screen are all elements that take away some of this intro's interest. It all looks pretty and smooth, but doesn't ENGAGE. The effects are not awe-inspiring in any way, with a clear dominance on a color-cycling like effect (shown THREE times, with different palettes and variables!) and swirling tunnels. Yawn. tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
"My Kingdom" is a great demo - as you'd expect from a The Party winner - but surprisingly short. The demo is split into three parts, all loadable as standalone executables, or run in sequence via a supplied script. The first thing that struck me about it, was how fast and smooth all the 3D scenes were. There's some pretty impressive optimizing behind getting scenes to run as smoothly as this, and I can do nothing but applaud. There are several fullscreen pictures, and design is good. The music is good and unusual, and sounds professional and unorthodox. As I said in the opening, "My Kingdom" is a great demo - but "Captured Dreams" it aint! With a little more focus, Haujobb will be a BIG group... This cooperation demo was placed under Haujobb's heading since most of the people involved in the project seem to be Haujobb members, and it's 'director' was a Haujobb member. A 'final' version was released later, but without much new stuff - it was virtually identical to the party release, as the accompanying text file mentions. When someone's member status is uncertain, I've written /? - this does not mean that this person is not a member of either group, just that I don't know which one :). Both modules from the demo were soon after released in extended versions through the Mono and Monotonik labels. The fact that Jazz' module was in cooperation with FNDR wasn't mentioned in the demo! tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
Now, this is fun - a sense of style! "Haupex" won't impress you with it's flashy routines or speedy 1x1 phongs - but it will show you a definitive sense of style and design! The music's timed to some onscreen action, like flashing and the screen jumping. I'd REALLY like to know which of these two groups Speedo is in, now! Anyway, this is totally recommended. Groovy! tested A1200/030-50/2mb chip, 16mb fast/3.0.

Review by Glenn Lunder
A pretty mediocre production this time, which opens with a pretty OK Haujobb logo by Wave. Next is a zooming ball-like effect, before an rgb effect overlaid on the same logo as earlier. Next is a couple of variations on the classic interference effect, and then it all ends with some twisting horizontal bars - the best effect in the demo. The music is really sub-par quality for Muffler, unfortunately, but fits in with the overall quality of this "demo". Not good. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Nice visuals and trancy music introduce us to HJB's winning demo from MS98. It's one of their best demos, with the combination of strong coding (3d scenes!), great design, and some fabuoous audio-visual talent working on it making it something quite extraordinary. The demo is actually not quite fullscreen, but presented in 320x220 inasted. This doesn't really refract from the enjoyment of the demo, and I find it quite acceptable. There are three fullscreen pictures by JCS in this demo, all of which feature girls' faces... Presumably at least one of these is his compopicture for MS98, "Native". This demo was a long time in the coming, originally planned for Assembly 97, then for Saturne 5, then for The Party 97... Owl served as 'director'. This demo announced that Virgill joined. Please note that the version reviewed is the fixed version for 040/060 machines. 3d scenes can be viewed in 640x440 HAM8, using ?? as argument! They've used a square root routine by Touchstone/Essence and c2p routine by Krishna/Scoopex. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
As usual, amazing 3d and great design from Haujobb, brought this intro straight to the top of the heap at ASM98 this year. This is a relatively short intro, but in that time, still manages to impress... The focus is mainly on 3d, mostly cubes for once (oldskOOl =), but also with a cool and original logo at the beginning and a rocking ripple effect towards the end. Not a classic intro, but good - and good enough to win in this competition. Probably requires AGA... I guess =) tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
What first strikes you about "Mnemonics" is its superb design, with graphics and effects overlaid in a seemingly fluent manner. Effects are reasonably fast, and the soundtrack engaging (if you're into that sort of thing ;P). But back to the great design, hehe... This is really a triumph in that respect, with even the fullscreen pictures having effects overlaid in some form...There's an excellent one by JCS here (portraying singer Skin from Skunk Anansie) where a small object appears to be spinning in her hand... just amazing! Can anyone confirm or deny that the picture in question is JCS' "Crazee", winner at this party? Kublay's contribution is likely just his fullscreen picture of dinosaurs. Unfortunately I don't understand much of the endpart, since it's all in German... tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
A functional invitation intro, with some typically offbeat and strange graphics by Cyclone! The music is also very much a Virgill composition. It has a rather strange menu that I used a little time to work out, actually =) To make a rather long story short and sweet, this is a pretty cool little invitation intro for a pretty cool little party =) Understood? Identical intros were released for amiga (Craid), pc (Hellfire) and psx (Fuzzel). tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Nostalgia the Haujobb way... After running this shows a Kickstart 1.2 logo, then a good old cliscreen before the demo starts =) Those were the days, eh? But then I only get the blackest of screens...for a looooong time... The music goes on, but nothing visual appears. Why? God alone knows, I guess. Sad. tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review!

Review by Glenn Lunder
Whooooah! After a rather long spell of precalculation, this intro throws up some effects that sort-of make me feel the wait was worth it =) This is a cool little intro which tries to be welldesigned and different, but only halfway succeeds. They should get extra kudos for their extensive use of graphics, unusual to see in such a small (64k) production! In the end though, it does outstay its welcome a little, and should really have cut back a couple of the not-so-great effects to make a shorter, more focused package. But by all means, not at all bad! Best parts: The very first effect, and the tunnel just before the credits. Shame about the REALLY annoying music. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Some very cool design here, and a typically intense Muffler soundtrack. Some very nice coding too, add up to make me feel that this is actually a better intro than their 2nd-placer "Distorted" at the same party! They use a special kind of shading for several of the parts, that give it a sort of look of its own... Had it not been for the small fact that it is terribly short, I am pretty sure this could have won at MS... tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
"Modular" is an intro that likely reached its elevated status on the result list more due to some great design touches rather than technical excellence... cause these are really nothing but filled vectors. Excellent filled vectors, but still nothing more. It does go on for a while though, and it is undoubtedly a beautiful little intro. It looks great, sounds cool, and for that reason you will all want it. For that, and for Hellfire's mystic woman face... ;) Plus for the cute ansi precalc screen, which was a nice touch. tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
Make no mistake, this was made on and for 060-50's. It's a file of almost 10mb, and....it's absolutely wonderful. =) It opens in style, continues in style and ends mightily - in style. On my 030-50. THANK YOU! Not everything flows every-frame, but it's beautiful and FAR from SLOW at any point! They make a point of how this was made on 060's, but you wouldn't know it looking at the demo. I could go on and on and on and tell you about every effect from screen to screen, but you would get tired long before I could finish and you would get the point I was trying to make much sooner. Once again I thank you Haujobb, for making my job so much easier and more pleasurable. "Megademo 2000" is demo of the year 2000. The fullscreen pictures are "Megademo 2000" by JCS (640x400x8), "Akaya" by JCS (320x200x8), "Solaris" by JCS (640x400x8) and finally "Colaris" by Peachy (640x480x8). tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
The DVN #2 promotional intro has a decidedly oldskool flavour to it - with oldfashioned effects like a lightsourced vectorcube etc... I can't help it, I really love this cute little thing! =) After a slightly half-assed Devotion logo, it kicks off proper with the aforementioned lightsourced vector and a cute animated lego-person walking onto the screen. Following this we get the 'info' part, presenting the new Devotion staff and the upcoming headlines for the second issue... And pressing the left mouse button gives the credits before exiting. Very nice oldskool design, coupled with the cool chipper by Reed, makes this a nice little intro. Bear in mind, though, that it's almost 370k long - proper oldskoolers could easily crunch this down to 40k... =) Just kidding, nice one! tested A1200/030-50/2mb chip, 16mb fast/3.1.

Review by Glenn Lunder
So finally, and to the surprise of most of the scene, the second issue of Devotion finally saw the light of day. The second issue of a mag that was declared dead its original releasing group (Nah-Kolor), whose previous main editor had left the scene (Darkus) - and whose entire editorial team is new for the second issue. Born out of controversy, this is still an exciting issue to read. QUALITY is back in the amiga magscene for good, with a diskmag that shows the same kind of quality assurance that mags like ROM once had. The mag opens with a great, very original title picture drawn by Zaac, and a quick click of the lmb later, we're reading Devotion again. The graphics are exactly the same as in the last issue, not that that's a bad thing at all =) But any mag, however graphically appealing, stands or falls on its editorial content. And I am very, very glad to announce that Devotion does not fail. In fact, this mag represents the strongest and best display of scene journalism since the days of ROM! _THIS_ is the kind of mag we want to read, _THIS_ is how it's done! Main editor Wade's articles are engaging, critical and perfectly displays his great knowledge of scenelife in general - and graphics in particular. The mag has two title pictures, chosen randomly at startup. While Zaac's caricature picture is great, Wade's black&white picture of a partially submerged beautiful female is just...fabulous. Wow. This picture GLOWS. The mag requires just a standard A1200, with AGA or a graphics board. tested A1200/030-50/2mb chip, 16mb fast/3.1.