Artificial People/Reviews

Review by Glenn Lunder
Very reasonable for a first demo! The coder, Kalsu, proves be a little of a Jack of all Trades, what with providing graphics and music to this demo as well as coding it. It opens with an envmapped object of the AP symbol, a stick-man. Then we're shown an AP logo, before we're on to a very nice voxel routine...and then it goes underwater! I was blown away, sitting there with my mouth wide open. The routine looked good and fast in its own right, and then it actually IMPROVES on the voxel routine! My favorite voxel was always the one Stellar used in their 40k intro "Peverly Hills" [12/94]. It seems there is a new king in town. Astonishing. After that minor shock we're on to a bumpmapping routine, where the word Clichès is highlighted by first one, then two light sources. Next there's a tunnel with some greetings flying down it, before a scanned picture of a femal model zooms onto the screen. It stays there for a few seconds, before it zooms back and starts zoomrotating with a whole bunch of other pictures of models. Then, the innovation strikes back. The zoomrotator starts waving the pictures in a way I haven't seen before...before I actually see it forming some words! This is something I've never seen before - a first! The next effect can perhaps best be described as a 'flame tunnel', before it ends with a traditional upscroller over a raytraced picture with an AP logo. What strikes me about Clichès is that there's actually some signs of innovation here! That voxel routine particularly stands out. The routines all look good and fast. I'm willing to bet that if this was released by a better known group it would have been placed higher in the competition. I'm certainly eagerly avaiting the next AP demo. Keep up the good work! Probably needs some fast. tested A1200/030-50/2mb chip, 4mb fast/3.0.

Review by Glenn Lunder
This is an intro that shows definite promise from the word 'go', not least of which is the sight of the handle 'Muffler' among the credits! Unfortunately for all of us, the intro itself oes not quite live up to its premise, and apart from an interesting brown object over swirling blue tunnel, it features little to set the world on fire. The best parts of this intro are the ones concerned more with design than technical ability - the intro and outro. These are the things that make the intro worth having, nothing else. tested A1200/030-50/2mb chip, 16mb fast/3.1.