Insane

iNSANE
iNSANE is an active Amiga demo group that was originally formed by Cluster and Metal in 1993. Insane was rebooted in 2012 by Vedder after a 16 year long break.

Current

 * Sweden
 * Vedder (music, 93-96, music, gfx, organizer, 2012-)
 * Slash (music, co-organizer, 2012-)
 * Origo (code, 2013-)
 * Randy (gfx/design, code, 2013-)
 * Notorious (music, 93-96, music, code, 2013-)
 * Prospect (code, 2013-)
 * Gemini (music, 2013-)
 * Bitflippr (ex pozz/c-lous, gfx, 2013-)
 * Agem (music, 2013-)
 * Syntax (code, 2013-)
 * Louie (gfx/design 93-96, gfx, 2012-)
 * J-Boy (code, 2013-)
 * dLuxe (music, gfx/design, 2013-)
 * Mad (code, 93-96, code, 2013-)
 * Duffe (gfx, 2013-)
 * Mr Mygg (music, 2013-)
 * Stardust (gfx, 2013-)
 * TmX (gfx, 2013-)
 * Confidence (code, 10/95, code, 2013-)

Past
The people below are no longer members.


 * Sweden:
 * Cluster (organizer, sysop 'INSANITARY' WHQ 93-96)
 * Metal (code, 93-96)
 * Bigwig (code, 10/95)
 * Boozer (sysop 'SHADOWZONE', 08/94)
 * Cateye (sysop 'INSIDE OUT', ex Taurus, new PRP4, 09/94-01/95)
 * Distler (sysop 'THE SLAMMER', later Hardbyte, 08/94)
 * Princip (sysop 'INTERCHANGE', 08/94)
 * Yaffle (swap, ex C-Lous)
 * FireFox (music, 12/93-10/95)
 * Jozef (music, 10/95)
 * Looby (10/95)
 * Morris (gfx, 12/93)
 * Onyx (10/95)
 * Savage (modem, 10/95)
 * Senile (music, 03-10/95)
 * Sniper (modem, 10/95)
 * Radix (music, 2014)
 * Some1 (music, 2014)
 * Electron (gfx, 2014)


 * Finland
 * Allah (sysop1 'THE CHAMELEON' EHQ, 10/95)
 * Albert (sysop 'DEEP THOUGHT', 08-10/94)
 * Armour (code, 08/94-10/95)
 * C.I.D (sysop2 'THE CHAMELEON' EHQ, 10/95)
 * DarkElf (sysop3 'THE CHAMELEON' EHQ, triplememb TRSI and Hellfire,10/95-02/96)
 * Deetsay (music, doublememb Panic, 12/93-10/95)
 * K-P (Kari-Pekka Koljonen, code, 10/95)
 * Mici (93), Split (sysop 'A SPLIT SECOND', 93-08/94)
 * TST (93), Zodiac (93)
 * Zombie (trade, 03/94-10/95)
 * CareBear (10/95)
 * Hydra (Antti Häyrynen, code, 10/95-96)
 * Major-D (08/94)


 * Norway
 * Shade (sysop 'EVERYWARE', 10/95-02/96).


 * USA
 * Shadower (sysop 'DEATH ROW', 10/95)


 * unknown
 * Braindead (ex Beatless, new late95)
 * Coolorado (10/95)
 * Defect (nor? doublememb Hellfire, 10/95-02/96)
 * Famous'O'Ho (crack, doublememb Jormas, 94)
 * Groovy Guru (10/95)
 * HiJack (10/95)
 * Kostek (10/95)
 * Krasnal (10/95)
 * Mad Max (10/95)
 * Marx (10/95)
 * Neumann (10/95)
 * NightShade (10/95)
 * UnMad (10/95)
 * Vostok (10/95).

Group History

 * 1993
 * iNSANE was formed by Cluster and Metal.


 * 1994
 * Some time late this year, INSANITARY took over WHQ status from
 * INTERCHANGE. Hydra is the author of the DayDream bbs system, used to
 * operate many a scene board! Swedish swapper Pace (ex Yela, 09/93) joined
 * Complex late this year.


 * 1995
 * Swedish graphician Phase joined from the newly formed Basement late
 * this year, but was kicked within a week.


 * 1996
 * Atomic and Insane merged together in april. Swedish coder Blaze
 * left for Session in april or may.


 * 1997
 * Danish organizer Misery left the group late this year to form Amaze
 * Design with Nigel/Impact Inc.


 * 2012
 * Vedder rebooted the group. Slash and Louie joined.


 * 2013
 * Bitflipper, Confidence, D-Luxe, Duffe, Electron, J-boy, Mad, Agem (Mega), Mr.Mygg, Notorious, Origo, Prospect, Radix, Randy, Some1, Stardust, Syntax and TmX joined.


 * 2014
 * iNSANE won the Amiga 500 demo competition at Datastorm. Came in 3rd with a 40k intro in the 64k intro competition.
 * Radix, Some1 and Electron was "kicked" due to inactivity (12/04-14)

Lionheart joined Circle. Krustur (code) joined Ram Jam. Raiden joined C-Lous (ROM3). Duffy joined Spoon. According to Propaganda #4, he was first kicked... Metz (sysop) joined Limited Edition.

Releases

 * Apocalypse 2 (1993, 05.08).


 * 7th in the ECC93 demo competition.


 * Failure (1993, 05.08, Intro).


 * 6th in the ECC93 intro competition.


 * Eradication (1993, 28.12, ECS Disk).


 * Code: Metal, Gfx: Louie, Music: Firefox, Vedder.
 * 11th in The Party 93 demo competition.


 * Achallamahalla (1993, 28.12, ECS File).


 * Code: Mad, Gfx: Morris, Music: Notorious.
 * 13th in The Party 93 demo competition.


 * Meliopolis (1994, 07.08, 40k Intro).
 * 9th in the Assembly 94 40k intro competition.


 * Mindfuck (1994, 07.08, 40k Intro).


 * 20th in the Assembly 94 40k intro competition.
 * review: Not bad, especially the zoomrottwistplasma thing is interesting...
 * [glenn]
 * GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


 * Virtual Conspiracy Intro (1995, 01.04, 40k Intro).


 * code: Metal, gfx: Louie, Metal, music: Senile.
 * Released for the Virtual Conspiracy 95 40k intro, but unplaced.
 * review: Not terribly interesting, the best thing here comes at the very
 * beginning with the burning vectors. Don't know what else to tell you...
 * It's quite average. [glenn]
 * GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


 * K-Rauta (1995, 11.06, Demo).


 * 3rd in the Abduction 95 demo competition.


 * Frenzy (1995, 08.10, AGA 40k Intro).


 * code: Blaze, gfx: Louie, music: Jozef.
 * Winner of the Remedy 95 40k intro competition!


 * Frenzy 100% (1995, 22.10, AGA 40k Intro).


 * code: Blaze, gfx: Louie, music: Jozef.
 * review: Nicely designed but oh so short is this little winner intro.
 * I guess they made a decision on the 'squaky tune and blocky picture' vs
 * 'short but extremely sweet' dilemma and chose the latter. Not that I'm
 * complaining, I'm all for sweetness!
 * The code's nothing revolutionary, and neither are the graphics or the
 * music. The design is what I guess makes this one any special...
 * This is the 100% version, which is 5k larger than the original 40k
 * competition intro. [glenn]
 * GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.


 * Inside (1995, 28.12, AGA 40k Intro).


 * code: Blaze, gfx: Louie, music: Vedder.
 * 33rd in The Party 5 40k intro competition.
 * review: Objects, objects, objects... No, seriously, "Inside" opens with
 * some credits (as - yes, you've guesse it - shaded objects) fly towards
 * the viewer from various parts of the screen. The background has some sort
 * of colorcycling effect, but it doesn't look too good. Everything here
 * seems to use some kind of smoothing, which looks perhaps a little like
 * what Virtual Dreams used in "242", only smoother. Short is ok if it's
 * also sweet, but this isn't, really. It's more of an aftertaste thing :)
 * This is not terribly interesting, but didn't really deserve to end up
 * dead last either... [glenn]
 * GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.


 * Old Habits Die Hard (2014, OCS Demo)


 * code: Origo, Prospect, gfx: Bitflippr, Randy, Duffe, music: Mr Mygg, Vedder
 * 1st at Datastorm 2014 Amiga 500 demo competition


 * Sprocket (2014, OCS 40k intro)


 * code: origo, gfx: Mr Mygg, Vedder, music: Mr Mygg
 * 3rd at Datastorm 2014 Amiga 500 64k intro competition)


 * Meeting Report 5 (2014 OCS/AGA intro)


 * code: Origo, gfx: Randy, vedder, music: slash
 * Released at iNSANE internal meeting nr 5.


 * Meeting 5.5 invitro (2014, AGA invitro)


 * code: Raylight/Powerline, gfx: Louie, design: Vedder, music: Vedder
 * Released 30/4 -2014
 * Invitation intro to iNSANE meeting 5.5 in Stockholm.


 * Meeting Report 5.5 (2014, OCS intro)


 * code: Origo, gfx: Randy, Vedder, music: Vedder
 * Released at iNSANE internal meeting nr 5.5