Andromeda/Reviews

Reviewed by Glenn Lunder
As usual, a very polished intro from Andromeda. It certainly follows their standard 'clean' style. It opens with an animation where an Andromeda logo sort-of 'explodes' onto the screen. It then bounces to the bottom of the screen, and we get a tv-box lightsourced filled vector with filled vector objects on the sides (puh!) in the background, and a text writer on top of that. Does the job it's supposed to, I guess. It was released to announce the joining of Duel, Blazer, Madlock, Prophet and The Main, and the handle changes of Archmage and William. By the way, the opening logo animation is stored in the file as a standard IFF ANIM, and can be ripped with WRip or a similar program. Approved. I draw the conclusion that it was released early in the year - they tell someone they greet they'll meet at easter, plus William's handle change news was also in "R.A.W #2" [02/92]. tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: Needs KillAGA!

Reviewed by Glenn Lunder
Requires at least Kickstart 1.3. Though it's dos-loaded, it denies to be read from anywhere but df0:. The 'demo-in-a-dos-window' part is faked, it's just graphics. Just try running it on a 2.0 or 3.0 machine to see what I mean. The endpart music is LOVELY. tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0.

Reviewed by Glenn Lunder
This is a polished intro, but without much content. The only real cool routine here is two cubes spacecut in and out of the back-ground. The design is also unconvincing. Demomachinery at full speed? More like half speed... Not a problem in sight compatibility wise, 'tho! tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0.

Reviewed by Glenn Lunder
One of the last great trackmos, this suprisingly won the Gathering 94 competition ahead of such demos as Cryptoburners' "Brain State In A Box" and Polka Brothers' "Friday at Eight". Technically stunning, real-world realistic routines are the order of the day from this two-year-in-development project. As far as I know, it was also sadly HeadX' final demo project. There's nice graphics throughout, and the three tunes by Mr.Man vary from average to truly moodsetting - especially his orchestral tune at the end and the end part of the main module. Truly great stuff! From the jelly letters to the infamous roller coaster part to the dying tree - this was indeed 'the last true ECS trackmo'. Requires 1mb total mem? tested A1200/030-50/2mb chip, 4mb fast/3.0.

Reviewed by Glenn Lunder
Andromeda's TP4 winner still packs a great punch. It's a hard production to describe, since so much of it is 'feeling' rather than concrete. It's still Andromeda, so it's quite polished, but still a lot rougher than some of their previous releases. When the opening symphonics turn to that hard-hitting soundtrack, it's still something of a power rush no matter how many times I see it... The music is timed to the routines, almost slave-likely so. A good hint: The first time you see it, turn off all the lights. You'll appreciate the difference. Ripping however, is not so easy. The file itself is uncrunched - at least the header - so loading straight into a ripper doesn't help much. Running it with Exotic in the background, and then exiting and searching helped some. Exotic found a P50/P60 module with external samples that looked correct, but since exotic doesn't support external samples unless it's in the registered version, that's not much help. tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0.