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Lost In Translation/King of the Monsters

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


King of the Monsters
Neo-Geo marquee.
No screen shot.
Neo-Geo control panel.
Manufacturer SNK
Released 1991
Control
Method
8-way Joystick
4 Button(s)
Main CPU Neo-Geo
68000 (@ 12.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Stereo
YM2610 (@ 8.000 MHz)
Video
Details
Raster (Horizontal)
320 x 224 pixels
59.19 Hz
4,096 Palette colours
Screens 1
ROM Info 21 ROMs
8,585,216 bytes (8.19 MiB)
MAME ID kotm ยท kotmh

Contents

About The Game

If "Rampage" were a beat-'em-up and set in Japan, it would be King of the Monsters. Destroy the city while destroying your opponent!

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 3

=> [A] Punch [B] Kick [C] Run

Series

1. King of the Monsters (1991)

2. King of the Monsters 2 - The Next Thing (1992)

Staff

Producer & Director : Hamachi Papa

Chiff designer : Mitsuzo

Main designer : Tomomi

Background designers : Taka, Sakai

Character designers : Joe Toshiaki, Cagamaru, Yu-Zo, Y-Tick, Fuziki Boke

Main programmer : Makoto

Assistant programmer : Yamatan

Sound creaters : Tarukun, Konny, Ten6 Jaguars

Cabinet and Artwork

Ports

Consoles 
Sega Mega Drive (1991)
Nintendo Super Famicom (1992)
Computers
PC (2000) (?)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.