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Lost In Translation/Metal Slug X - Super Vehicle-001

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Metal Slug X
Super Vehicle-001
Neo-Geo marquee.
No screen shot.
Metal Slug X control panel.
Manufacturer SNK
Released 1999
Control
Method
8-way Joystick
4 Button(s)
Main CPU Neo-Geo
68000 (@ 12.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Stereo
YM2610 (@ 8.000 MHz)
Video
Details
Raster (Horizontal)
320 x 224 pixels
59.19 Hz
4,096 Palette colours
Screens 1
ROM Info 24 ROMs
67,698,688 bytes (64.56 MiB)
MAME ID mslugx

Contents

About The Game

Originally released to improve upon some of the problems the previous Metal Slug game ("Metal Slug 2 - Super Vehicle-001/II") had, most notably its notorious slowdown, this update also implemented several changes to beef up the gameplay, such as new enemies, a different end boss layout and a number of new weapons and secrets. The result is a better game and one of the finest chapters in this series.

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 3

=> Character > [A] Shoot, [B] Jump, [C] Grenade

=> Metal Slug> [A] Gun Attack, [B] Jump Board Vehicle, [C] Artillery Attack

Trivia

Released in March 1999.

You can see up to 5 different sets of 12 characters, enemies and vehicles artwork images during the credits.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Metal Slug 2 Original Soundtracks - PCCB-00311) on 17/04/1998.

Series

1. Metal Slug - Super Vehicle-001 (1996)

2. Metal Slug 2 - Super Vehicle-001/II (1998)

3. Metal Slug X - Super Vehicle-001 (1999)

4. Metal Slug 1st Mission (1999, SNK Neo Geo Pocket Color)

5. Metal Slug 2nd Mission (2000, SNK Neo Geo Pocket Color)

6. Metal Slug 3 (2000)

7. Metal Slug 4 (2002)

8. Metal Slug 5 (2003)

9. Metal Slug 6 (2006)

10. Metal Slug 3D (2006, Sony PlayStation 2)

11. Metal Slug 7 (2008, Nintendo DS)

Staff

Planners : Meeher, Akio

Enemy sequence : Narusawa, Arita

Character chief : Akio

Background chief : Susumu

Designers : Cannon, Tomo, Kozo, Kuichin, Kon. Kitakichine, Ozi

Wizard : Andy

System modernize : Nakatsuka, Zen

Enemy's brain : Hirokun, Nishino

Tool engineer : Pierre

Sound : Hiyamuta (Hiya!), Captain Beroou (as Bero-ou)

Producer : Takashi Nishiyama

Exec. producer : Yoshihiko Kodo

Hyper organizer : Eikichi Kawasaki

Cabinet and Artwork

Ports

Consoles 
Sony PlayStation (2001)
Sony PSP (2006, "The Metal Slug Collection")
Nintendo Wii (2006, "The Metal Slug Collection")
Sony PlayStation 2 (2006, "The Metal Slug Collection")


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.