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Lost In Translation/Pac & Pal

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Out Run (Arcade version)
Out Run (Sinclair ZX Spectrum version)

This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Pac & Pal
No screen shot.
Manufacturer Namco
Released 1983
Control
Method
4-way Joystick
1 Button(s)
Main CPU (3x) M6809 (@ 1.536 MHz)
M6809 (@ 1.536 MHz)
Sound CPU Mono
Namco 15XX (@ 24.000 kHz)
Video
Details
Raster (Vertical)
288 x 224 pixels
60.61 Hz
512 Palette colours
Screens 1
ROM Info 10 ROMs
41,760 bytes (40.78 KiB)
MAME ID pacnpal · pacnchmp · pacnpal2

Contents

About The Game

This text needs removing or merging with new text below (OLDLITTEXT) This game is also known as "Pac-Man & Chomp Chomp". (OLDLITTEXT)

Pac-Man has a new friend named Miru, but she tries to steal stuff for her own use. Pac-Man now not only has to collect the stuff lying around the board, but he also must watch Miru to make sure she doesn't take the stuff for her own use.

Additional Technical Information

Players : 2

Control : 4-way joystick

Buttons : 1

Trivia

Released in July 1983.

The 'Pal' in the game's title is named Miru.

An alternate version of this game features Chomp Chomp, Pac-Man's dog from the animated cartoon series, in place of Miru, and the game's name is changed accordingly : "Pac-Man & Chomp-Chomp".

First "Pac-Man" game to have music during gameplay.

Scoring

Cards : 10-100 points, dying resets cards to ten points.

Regular Items: 50-500 points.

Power Items : 1000 points.

Stunning Ghosts : 200, 400, 800, 1600 points.

Key : 700 - 5000 points.

End of round bonus : 100 X items eaten.

Bonus Rounds :

Cards : 100-1000 points.

Uncovering Miru : doubles points of cards uncovered afterwards.

Uncovering Blinky : ends round.

Tips and tricks

  • Easter Egg : enter service mode and enter the following sequence : Left, Right(x9), Down(x5), Up(x6). '(c) (p) 1982 NAMCO LTD.' will be added at the bottom of the screen.
  • Don't let Miru eat the fruit. Bonus points are awarded 'perfect boards' when Pac-Man eats all fruit himself, and the bonus increases with each 'perfect board'.

Series

1. Pac-Man (1980)

2. Ms. Pac-Man (1981)

3. Super Pac-Man (1982)

4. Pac-Man Plus (1982)

5. Jr. Pac-Man (1983)

6. Pac & Pal (1983)

7. Pac-Land (1984)

8. Pac-Mania (1987)

9. Pac-In-Time (1994, Nintendo Super Famicom)

10. Pac-Man 2 - The New Adventures (1994, Nintendo Super Famicom and Sega Mega Drive)

11. Pac-Man VR (1996)

12. Pac-Man World (1999, Sony PlayStation)

13. Pac-Man - Adventures in Time (2000, PC CD-ROM)

14. Ms. Pac-Man Maze Madness (2000, Sony PlayStation)

15. Ms. Pac-Man - Quest for the Golden Maze (2001, PC CD-ROM)

16. Pac-Man All-Stars (2002, PC CD-ROM)

17. Pac-Man Fever (2002, Sony PlayStation 2)

18. Pac-Man World 2 (2002, Sony PlayStation 2, Nintendo GameCube, and Microsoft XBOX; 2004, PC CD-ROM)

19. Pac-Man vs. (2003, Nintendo GameCube)

20. Ms. Pac-Man - Maze Madness (2004, Nintendo GameBoy Advance)

21. Pac-Man World 3 (2005, Sony PSP, Sony PlayStation 2, Nintendo GameCube, Microsoft XBOX, PC CD-ROM, and Nintendo DS)

22. Pac'n Roll (2005, Nintendo DS)

23. Pac-Pix (2005, Nintendo DS)

Cabinet and Artwork

Ports

Others 
Super Pac-Man TV game (2006 - Jakks Pacific)