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Lost In Translation/Power Spikes II

From ExoticA

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Power Spikes II
Neo-Geo marquee.
No screen shot.
Neo-Geo control panel.
Manufacturer Video System Co.
Released 1994
Control
Method
8-way Joystick
4 Button(s)
Main CPU Neo-Geo
68000 (@ 12.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Stereo
YM2610 (@ 8.000 MHz)
Video
Details
Raster (Horizontal)
320 x 224 pixels
59.19 Hz
4,096 Palette colours
Screens 1
ROM Info 23 ROMs
12,124,160 bytes (11.56 MiB)
MAME ID pspikes2

Contents

About The Game

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 2

=> [A] At service Toss/Hit ball, [B] Toss/Hit ball

Trivia

A very rare prototype of this game is known as "Super Volley '94".

Series

1. Super Volleyball (1989)

2. Power Spikes (1991)

3. Power Spikes II (1994)

Staff

Producer : Kouzi Furukawa

Project leaders : Takayuki Uesugi, T. Hosokawa

Publicity Manager : K. Siomi

Main programmer : Sugar

Sub programmers : You-Chan, Any L-2

Chief designer : Takumi Matsui

Main designers : Hikari Hino, Manbow, Oh!Kawara, Eriko, Takasu, Akira, Hitoshi Nakamura, Rika, T. Tateishi

Sub designer : T. Sakon (as 'MSX Sakon')

Music composer : Soushi Hosoi (HOSO_Q)

Sound effects : Norie

Main sound programmer : M. Yamana

Sub sound programmer : H. Soyama

Cabinet and Artwork

Ports

Consoles 
SNK Neo-Geo CD (1995)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.