Lost In Translation/Prime Goal EX

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Prime Goal EX
No screen shot.
Manufacturer Namco
Released 1996
Control
Method
8-way Joystick
4 Button(s)
Main CPU PlayStation
PSX CPU (@ 16.934 MHz)
M37702 (@ 16.384 MHz)
Sound CPU Stereo
C352 (@ 16.384 MHz)
Video
Details
Raster (Horizontal)
640 x 480 pixels
60.00 Hz
65,536 Palette colours
Screens 1
ROM Info 9 ROMs
23,855,104 bytes (22.75 MiB)
MAME ID primglex

About The Game

Prime Goal EX is a 3-D soccer-based arcade video game.

Trivia

All commentaries, done by Nigel Chisholm, was recorded in Yokohama, Japan and took about 2 hours. Nigel says : I am English and faked an American accent. I am not entirely sure why they wanted the American accent, but, probably because all things American were very popular back then in Japan.

Updates

PG1/VER.A : Japan release, 13:42:25, FEB 16 1996

Staff

Executive Producer
Syukuo Ishikawa
Hajime Nakatani
Project Chief
Toshio Natsui
Planning
Yutaka Isokawa
Hideki Hattori
Program
Yukihiko Yagi
Junichi Sakai
Tomohiro Kaneko
Visual Design
Kazuyuki Nakamura
Tadahiko Kawaguchi
Yasuyuki Osada
Hideyuki Mitani
Masaki Imai
Jun Miyanaga
Mayumi Ohta
Chikako Takagi
Yukio Hada
Kenichi Nakai
Satoshi Yoneyama
Soundeffects Man
Yoshinori Kawamoto
Music Compose
Hiroshi Okubo
Voice
Nigel Chisholm
Title Design
Minako Matsuda

Ports

Consoles
Sony PlayStation (1995, "J-League Prime Goal EX")


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.