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Lost In Translation/Shienryu

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Shienryu
No screen shot.
Manufacturer Warashi
Released 1997
Control
Method
8-way Joystick
6 Button(s)
Main CPU Sega Saturn
(2x) SH-2 (@ 28.636 MHz)
68000 (@ 11.455 MHz)
Sound CPU Stereo
SCSP
Video
Details
Raster (Vertical)
704 x 513 pixels
60.00 Hz
6,144 Palette colours
Screens 1
ROM Info 12 ROMs
15,204,352 bytes (14.50 MiB)
MAME ID shienryu

Contents

About The Game

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 6

Trivia

Released in December 1996.

Shi en ryuu translates as 'Purple flame dragon'.

The 1st boss design and combat environment in this game is cleary inspired by the 1st boss of "Daioh", a 1993 shoot-em-up produced by about the same staff. Also, the 3rd boss is cleary inspired by the 3rd boss in "Daioh". Perhaps more inspirations to find?

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'ISH'.

PATENTS :

U.S.A : 4,442,486 - 4,454,594 - 4,462,076

Europe : 80244

Canada : 1,183,276

Honk Kong : 88-4302

Singapore : 88-155

Staff

Director and programmer : Tsutomu Tabata

Game and graphics designer : Nozomu Oda

Graphic designers : Shige-P, Tama (Magitec)

Sound tracks and effects : bAsHEE, Yuki

Planner : Hiroaki Sato

Advertisement : SHO

Lead tester : Takeshi Ohbuchi

Executive producer : Noriyuki Takasaki

Cabinet and Artwork

Ports

Consoles 
Sega Saturn (1997)
Sony PlayStation (1999, "Geki-Oh Shooting King - Shienryu")
Sony PlayStation 2 (2003, "Double Shienryu")


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.