From ExoticA
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SWE> Dale (swap), Dave (swap), Maze (swap, 92), T.C.M. (trade, early92),
Wildcat (swap, new 08/92), Wizitor (sysop 'TOTAL SATISFACTION', 92),
Xerxes (sysop 'GLOBAL EFFECT' EHQ, 08/95), X3M (swap), Zwinx (exsysop
'DAGCENTRAL 90210', 01/95).
???> Bigbeard (codeAM), Cap'n babar (anim), Cuddley (swe? code, 12/95-
06/96), Derek (codeAM), Goose (codeAM), Haggolf (codeAM), Ozzie (org
gfx), Regulator (codeAM^PC), Rubber (swe? code, 12/95-06/96), Spirou
(swe? code music, 12/95-06/96), Stompiasen (codePC), Zeque (codeAM).
The middle of 1993 was obviously a good year for Rage, winning two major
Swedish competitions in a row! Rage moved more and more of its operation
over to the PC during 1996, until it now finally seems like it's all moved
over. They released a PC demo at The Gatherig 97. The members who are now
active on the PC have been removed from THIS memberlist, and have had their
entries moved to the PC part of Scenery. They are: Digimatic (code, 08/93-
12/95), Fajser (music, 08/93-12/95) and Foxx (gfx, 08/93-06/96).
Musician Cascade joined Silver Productions.
Swedes Abandon and Fauser (both ex Amaze) were members a few weeks before
moving on to Fairlight.
Stix joined Noxious and changed his handle to Raven.
Alchemy (1993, 29.05, ECS Disk, 2 disks).
Winner of the The Computer Crossroads 93 demo competition!
Neural Assault (1993, 05.08, ECS Trackmo).
code: Digimatic, gfx: Foxx, music: Fajser.
Winner of the European Computer Conference 93 demo competition!
Maximum Overdrive 2 (1995, .08, AGA Trackmo, 3 disks).
code: Goose, Derek, gfx: Ozzie, music: Fajser.
Graedde? (1995, 17.06, 64k Intro).
code: Rubber, Cuddley, gfx: Foxx, music: Spirou.
2nd in the Icing 95 64k intro competition.
review: Not-bad little intro is perhaps the first impression, but when
you look at it more closely, it becomes painfully apparent that this one
adds absolutely nothing new. The effects are all based on old - and in
some cases antique - effects without making ANY improvements, and the
only half-way innovation you'll find is a semi-cool caleidoscope at the
very end. Other effects you'll find here are zoomrotators, sphere
mapping, fire particles and actually a wireframe vector line routine!
A few OK transitions is all that saves this from the dustbin. [glenn]
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Rabies (1995, 28.12, AGA HD Multifile).
code: Digimatic (main), Spirou, Cuddly, Rubber, gfx: Foxx, music:
"244-dl-77" by Fajser (main) and "Bloody Resonance" by Spirou (end).
14th in The Party 95 demo competition.
review: "Rabies" is a very good demo; perhaps the best demo the Amiga
section of Rage ever made! It opens with a small animation sequence,
which sets the perfect atmosphere for the rest of the demo. The demo
itself contains fast, but small renditions of effects that were not all
that common at the time; like phong shading. The design is good, with a
red cyberpunk-y look and feel, spiced with some quotes along the same
lines. The entire production looks pretty polished, and leaves you with
a good feeling. Very nice. [glenn]
GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Sagbab (1996, 16.06, AGA 40k Intro).
3rd in the Remedy 96 40k intro competition.
review: This is not a bad little intro! It starts with some dots forming
a Rage logo, from the bottom of the screen...almost like the routine in
the ancient The Silents & Crionics classic "Hardwired" [12/91], though
that routine was heaps better. Next we're given a plasma zoom tunnel
thingie that's pretty cool, before we're shown a fractal zoom in 2x2
resolution. Next there's a rather cool fire object routine in 2x2, where
five or six small objects on fire fly around the screen...and that's it.
An end screen with some email adresses and the homepage address, and
we're outta there.
No actual credits appear in the demo, just the e-mail addresses of four
of the participants, and they're not very revealing. [glenn]
GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.