From ExoticA
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GER> Angeldust (gfx swap), Cie (music), Craid (code, later Haujobb, 97), El
Fatal (swap), Iro (Bastian Effertz, swap, doublememb Depth), The Enemy
(music).
FIN> Deeq (04/01), Jpv (code, 04/01), Kure (gfx music, old handle
Kure4Kancer, 97-04/01), Roz (music, 97).
HOL> Convict (music), Fiction (gfx swap), Jan (gfx), S.D.S. (music gfx
ascii swap), Scandal (codeAMOS gfx), T.B.C. (org music swap).
SWE> Damien (gfx raytrace swap).
NOR> Mr.X (codeAMOS swap), Tft (swap, late96), Zany (Ole Skåra, music
swap).
ENG> Nemesis (gfx ascii swap), Slavey (swap).
SUBgroup of Phuture 303 06/96.
Nefroni - The Remiks (1997, Intro).
code: Craid, gfx: Kure4Kancer, music: Roz.
Released for the Scenario 97 intro competition.
review: Nice c64 flavour to the opening, soon mutates into a generic
techno-design driven little intro of no big interest we're afraid. Dot-
cubes, Craid? Seriously... But I do dig "Boozgotchi"! =) The intro is 51k
long, so I guess Scenario was a 64k compo.
According to the enclosed text file, this intro has problems with 060
processors, and they advise running without setpatch on such machines.
[glenn]
GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Goes Lahti - The RNO+DCS Meeting Slideshow (2001, 15.04, Slideshow).
code: JPV, gfx: Kure (design, photos), Deeq (photos), music: Kure.
14th in the Mekka Symposium 2001 demo competition.
review: Nicely designed and with an ambient soundtrack, this slideshow
really had absolutely nada to do in a demo competition =] But it's full of
charm, mostly thanks to the happy faces of the drunk RNO+DCS members who
obviously had a good time while making this fun-prod. It opens with a few
roughly demo-style visuals, nicely designed (as mentioned) first
presenting the production, then with credits. One question: How on earth
do you make a screen consisting of a wireframe vector object, and simple
graphics scrolled in from the left and right move anything LESS than
smoothly on a 50mhz 030 JPV? God heavens knows it can be done, I've seen
it done on A500's! Hell, I've seen it done on C64's! =] Hrmpf. Well,
anyway, the main part of this is a slideshow with no additional design,
just pictures fading in and out. The charm comes mostly from the fact that
these people appear to be having great amounts of fun.
The slideshow is very system friendly, and you can flip screens with the
normal Amiga-M method. It requires AGA or a graphics card, and at least an
020 processor. There is no mention of the memory requirements. The
'meeting' of the title occured in Lahti, Finland between the 23rd and 25th
of february, at the same time as the World Championships in cross-country
skiing was held there. Just in case you were wondering... =] This is the
fourth in RNO's partyslideshow series, following Goes Aars (The Party 8),
Go Stockholm&Helsinki (Remedy'2000&Alternative2) and Goes Aldi (The Party
10). [glenn]
GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.