From ExoticA
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???> Atlan (sysop), Barbarian (gfx), Bladerunner (doublememb Cosmic
Pirates, new 06/96), DanDee (gfx, 04/00-04/01), Dc.Clark (code music,
04/00-04/01), Dj X-Base (music, ex Ravers Revolution, new 04/96),
Dolphin (code gfx), FX (raytrace), Influence (gfx, 04/01), Miran
(code), Mr. Vain (Thorsten Will, mainorg gfx music ascii, 04/01),
Nation (org code), Smasher (music, ex Ravers Revolution, new 04/96),
Zthee (gfx, 04/00).
Secretly is a german demo group.
1996 - Musician DJ Viper (ex Ravers Revolution, new 04/96) was kicked
06/96.
2001 - After a very busy weekend at Mekka Symposium, where the group
released the demo "Artifictional" (8th) and the 4k intro "Boom" (1st),
germans Stingray (code), Scicco (code) and Medi decided to leave the group
due to the unprofessional nature of one of the other members. Stingray
joined Darkage. This was naturally a disaster for Secretly, who were robbed
of their two most talented coders!
Outa Space (2000, 24.04, AGA 030 4MB File).
code: Scicco, DC.Clark, gfx: DanDee, Zthee, music: DC.Clark.
9th in the Mekka Symposium 2000 demo competition.
Ill (2000, 28.10, AGA 030 4k Intro).
code: Scicco, Stingray, gfx: Scicco (objects), music: DC.Clark.
Winner of the Comparade 8 4k intro competition.
review: "Ill" actually has some music :) It opens with a goraud shaded
object which says "4k", then onto some green-white balls spinning around.
Next is the first routine again, this time saying "CP8", then the two
routines are compined and the object now says "SCL!"...and that's it. This
4k'er certainly contains more than most. [glenn]
GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Artifictional (2001, 16.04, AGA HD File).
code: Scicco, Stingray, gfx: Influence, Dandy, DC.Clark, Mr.Vain, music:
DC.Clark, Mr.Vain. 8th in the Mekka Symposium 2001 demo competition.
review: I'd just like to start this by uttering a small "wow". This demo
opens on a great note - and even though it moves like through syrup on my
machine, the opening "Tomb Raider"-like dungeon still impresses. As
mentioned, we're in a dungeon and a man with a torch walks towards the
cave walls, where the letters "SCL" are inscribed. Until now all we've
heard is the man's footfalls, but now the first bars of the music starts
as some envmapped shapes appear in the dungeon. Then we're shown the
utterly cool "Artifictional" logo by Influence! Next we're back in a new
dungeon of sorts, now with water flowing through it. Credits for the demo
appears in waterfalls, though the one for coding is kinda hard to see...
Anyway, we move around in the dungeon some more before we finally arrive
at a wooden boat. The camera zooms in on its mast, which forms a crucific.
The 3d part is over, and we are on to a sort of greetings part. This one
is also very nicely done, with two bands forming two a circles, and with
the names of groups written across the bands as they spin. Inside the two
circles an object forming the word RESPECT spins. The demo goes on for a
little while longer, with more shapes, 3d scenes and objects, but nothing
really outstanding appears after this. Overall this is a pretty good demo,
with some technical niceties. I guess the rest of the MS demos were really
outstanding, since this came as low as 8th...
When I first tried this, it crashed on me just after the 'respect' part,
but rebooting with no startup-sequence and running the demo as the first
thing worked much better, and the second try went without a glitch! =)
System requirements are really modest, just AGA 020+ and 16MB of RAM, but
given how this moves on my 030-50 I guess the real system demands for
smooth execution is somewhere closer to 040. [glenn]
GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review.