prowiz and soundfx

Discussion about Amiga / C64 / Demoscene music and the ExoticA music archive. Favourite music, new rips, musicians, demo sounds, audio software. It's all welcome here.

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cf
Posts: 63
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prowiz and soundfx

Post by cf »

I noticed a little bug with the converter sfx->mod : I tried with Clown'o mania, and a sample is bad (or note/fx)
else I like this converter! very usefull ;)

what are the formats supported by the converter ?

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Muerto
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Post by Muerto »

it says on my PW:

WARNING: This is only an under development converter !
Output could sound strange...

But, why convert this format??

-EDIT-
PW can rip the these formats:

Code: Select all

AC1D Packer		-	.AC1D
Amos Basic Konverter		-	.AMBk
Ben Replay			-	.BEN
Brian Postma Sound System	-	.BP
Digital Illusions		-	.DI
DigiBooster17			-	.DIGI
Eureka Pattern Packer		-	.EU
FC-M Packer			-	.FC-M
Future Composer 13		-	.FC13
Future Composer 14		-	.FC14
Future Composer	BSI		-	.BSI
Fuchs Tracker			-	.FT
Fuzzac Packer			-	.FUZX
Gnu Player			-	.GP
Game Music Creater		-	.GMC
Gnu Player Module		-	.GPMO
Heatseeker MC1.0		-	.HS10
Hornet Tracker			-	.HRT
Jam Cracker			-	.JAM
Kris/Chip Tracker		-	.KRIS
Kefrens Sound Module		-	.KSM
OctaMED				-	.MMD0
Mosh Packer			-	.MOSH
Digital Mugician		-	.DMU
Module Protector		-	.MP
Newtron Packer 1		-	.NTP1
Newtron Packer 2		-	.NTP2
Noisepacker 1			-	.NP1
Noisepacker 2			-	.NP2
Noisepacker 3			-	.NP3
Noiserunner			-	.NR
Novo Trade Packer		-	.NTP
The Player 2.2A			-	.P22A
The Player 3.0A			-	.P30A
The Player 4.0A			-	.P40A
The Player 4.0B			-	.P40B
The Player 4.1A			-	.P41A
The Player 5.A			-	.P50A
The Player 6.0A			-	.P60A
The Player 6.1A			-	.P61A
Phenomena Packer		-	.PHA
Power Music			-	.PM
Promizer 0.1			-	.PM01
Promizer 1.0C			-	.PM10
Promizer 1.8A			-	.PM18
Promizer 2.0			-	.PM20
Promizer 4.0			-	.PM40
Polka Packer			-	.PPK
Pro Packer 1.0			-	.PP10
Pro Packer 2.1			-	.PP21
Pro Packer 3.0			-	.PP30
Pro Tracker Module		-	.MOD
Quadra Composer			-	.QC
SGT Packer			-	.SGC
Skizzo Packer			-	.Skizzo
SKYT Packer			-	.SKYT
SoundFX 1.3			-	.SFX13
Sound Tracker 1.5		-	.ST15
Star Trekker Packer		-	.STPK
Star Trekker			-	.FLT4
Sound Tracker 2.6		-	.STK26
STIM Packer			-	.STIM
Stone Arts Player		-	.SAP
The Dark Demon			-	.TDD
Titanics Player			-	.TTP
TMK Packer			-	.TMK
Tracker Packer 1		-	.TP1
Tracker Packer 2		-	.TP2
Tracker Packer 3		-	.TP3
Pro Runner 1			-	.PRUN1
Pro Runner 2			-	.PRUN2
UNIC Tracler 1.0		-	.UNIC1
UNIC Tracker 2.0		-	.UNIC2
Wantom Packer			-	.WN
XANN Packer			-	.XANN
Fast Tracker 2			-	.XM
ZEN PAcker			-	.ZEN
- and a bunch of packed files... (PP20, DrackPack, Byte Killer etc...)
Last edited by Muerto on Fri Jan 18, 2008 5:40 pm, edited 2 times in total.
-- you cant escape Muerto --

cf
Posts: 63
Joined: Sun Sep 28, 2003 6:24 pm

Post by cf »

why make a converter ?

strange, isn't it

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Muerto
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Post by Muerto »

Exactly - makes no sence....

- asle?....
-- you cant escape Muerto --

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BuZz
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Post by BuZz »

I assume it helps with making remixes, or those who want to study the notedata easily?

cf
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Joined: Sun Sep 28, 2003 6:24 pm

Post by cf »

and among all these formats, which can be converted in mod without problem ? (except mod packed formats)

why convert : for playing module with fmod or bass lib in own program... I think for example about games remakes : many games use exotic mods. For LionHeart, mp3 has been replaced by original SA mod and played with an emulator (sc68).

and it's my actual problem : I'm trying to adapt some of games musics for sc68 (yep, it's not the better emulator, but the more simple). Some musics have problems (TFMX,MED,BP,BD,DW, customs). I found Wanted Team sources for eagleplayer : great help, or deli custom sources. But sometime, I don't know what is wrong. Before Sc68, I try under winuae with a simple player : same result.

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Muerto
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Post by Muerto »

BuZz wrote:I assume it helps with making remixes, or those who want to study the notedata easily?
! - very good point! - at least, when i was younger, i enjoyed watching the nodes on EaglePLayer when a mod was playing... and it was able to show the notedata from SoundFX13
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asle
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Post by asle »

Muerto wrote:Exactly - makes no sence....

- asle?....
Just tried it, as I did for Sound Monitor v2. Wouldn't work with synth sounds but the sample, at least, would be isolated :). Anyway, forget this SFX13 converter.

Sylvain
Sylvain "Asle" Chipaux

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