convert formats?

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horschti

convert formats?

Post by horschti »

how can convert startrekker tunes back in normal .mod or .xm format?
with a pc.

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XtC
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Re: convert formats?

Post by XtC »

horschti wrote:how can convert startrekker tunes back in normal .mod or .xm format?

with a pc.

Why would you want to convert?

DeliPlayer and WinAmp can play StarTrekker on the PC.

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Muerto
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Post by Muerto »

You can convert startrekker back to protracker with ModPlug tracker... but as XtC said... why???

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horschti

Post by horschti »

i want to play and edit this tunes with fasttracker 2.
my favourite tracker.

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Post by Muerto »

hmmm, ok, but have you ever tryed the ModPlug tracker??, i think it's at least 100 times better than Fast Tracker II, and 1000+ times better than Scream Tracker III!!!!!
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horschti

Post by horschti »

hm, i have downloaded modplug tracker, and it don´t support
these 2-file startrekker mods.

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Post by Muerto »

ok!, 2-filed startrekker mods.... never herd of it..., cant you mail me one of the mods then, mabu i can figure somthing out... (or at least try :))

horschti

Post by horschti »

like the chaos engine mods from this site. try these.
i think its the startrekker version that i had on amiga. it splits the mods in
two files.

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Post by Muerto »

yep, i know those mods are splitted in to (Vector Dean), bat never herd of any startrekker mods there vare split in to..

..cant you just put em together again, with a HEX editor or somthing??
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horschti

Post by horschti »

i dont know now. i see, there no(not yet)solution for this problem.
but thanks muerto.

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Muerto
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Post by Muerto »

youre welcome!

but, if i was you, i tryed to put the to files together, using an editor that dont modify the data when you save (WinHex don't)
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Post by kyz »

horschti wrote:like the chaos engine mods from this site. try these.
i think its the startrekker version that i had on amiga. it splits the mods in
two files.
Two-file StarTrekker4AM mods can still be loaded into a normal tracker (if it's not too fussy about mod format) -- the synthetic samples will not exist, but you can load some other sample that sounds like the synthetic one.

However, the "two file" tunes in the Chaos Engine are actually Richard Joseph / Vectordean format. I remember Buzz and I talking to Richard and he said that he used the Vectordean editor (written by Andi Smithers?), which he doesn't have any more.

So if you want to convert it to a mod, you'll just have to play it by ear -- try playing the mod in Eagleplayer and turning off all the music channels except one, then transcribing that to a mod. Repeat 3 more times for the other 3 channels. You can load the SMP file as a single large sample, then cut out and paste as new samples all the mod samples individually from that.

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