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convert formats?
Posted: Sat Jan 18, 2003 2:16 am
by horschti
how can convert startrekker tunes back in normal .mod or .xm format?
with a pc.
Re: convert formats?
Posted: Sat Jan 18, 2003 3:08 am
by XtC
horschti wrote:how can convert startrekker tunes back in normal .mod or .xm format?
with a pc.
Why would you want to convert?
DeliPlayer and WinAmp can play StarTrekker on the PC.
Posted: Sat Jan 18, 2003 10:01 am
by Muerto
You can convert startrekker back to protracker with ModPlug tracker... but as XtC said... why???
Muerto
Posted: Sat Jan 18, 2003 12:05 pm
by horschti
i want to play and edit this tunes with fasttracker 2.
my favourite tracker.
Posted: Sat Jan 18, 2003 12:07 pm
by Muerto
hmmm, ok, but have you ever tryed the ModPlug tracker??, i think it's at least 100 times better than Fast Tracker II, and 1000+ times better than Scream Tracker III!!!!!
Posted: Sat Jan 18, 2003 12:23 pm
by horschti
hm, i have downloaded modplug tracker, and it don“t support
these 2-file startrekker mods.
Posted: Sat Jan 18, 2003 12:25 pm
by Muerto
ok!, 2-filed startrekker mods.... never herd of it..., cant you mail me one of the mods then, mabu i can figure somthing out... (or at least try

)
Posted: Sat Jan 18, 2003 12:34 pm
by horschti
like the chaos engine mods from this site. try these.
i think its the startrekker version that i had on amiga. it splits the mods in
two files.
Posted: Sat Jan 18, 2003 12:40 pm
by Muerto
yep, i know those mods are splitted in to (Vector Dean), bat never herd of any startrekker mods there vare split in to..
..cant you just put em together again, with a HEX editor or somthing??
Posted: Sat Jan 18, 2003 12:47 pm
by horschti
i dont know now. i see, there no(not yet)solution for this problem.
but thanks muerto.
Posted: Sat Jan 18, 2003 12:52 pm
by Muerto
youre welcome!
but, if i was you, i tryed to put the to files together, using an editor that dont modify the data when you save (WinHex don't)
Posted: Sat Jan 18, 2003 7:02 pm
by kyz
horschti wrote:like the chaos engine mods from this site. try these.
i think its the startrekker version that i had on amiga. it splits the mods in
two files.
Two-file StarTrekker4AM mods can still be loaded into a normal tracker (if it's not too fussy about mod format) -- the synthetic samples will not exist, but you can load some other sample that sounds like the synthetic one.
However, the "two file" tunes in the Chaos Engine are actually Richard Joseph / Vectordean format. I remember Buzz and I talking to Richard and he said that he used the Vectordean editor (written by Andi Smithers?), which he doesn't have any more.
So if you want to convert it to a mod, you'll just have to play it by ear -- try playing the mod in Eagleplayer and turning off all the music channels except one, then transcribing that to a mod. Repeat 3 more times for the other 3 channels. You can load the SMP file as a single large sample, then cut out and paste as new samples all the mod samples individually from that.