|
AMIGA POWER ISSUE 28 AUGUST 1993 |
|
|
Far be it from us to boast, but we think we've done it again with this month's coverdisk -- FOUR fab things, including (quite literally) the
mother of all arcade games. But don't listen to us (well, apart from reading the instructions bit, obviously) -- just try 'em out for yourself... Introducing disk 28... |
|
| DISK
28: STARDUST TUNNEL Quite the sexiest Amiga games-related thing we've seen in ages, here's the wildest bit of Bloodhouse's debut. This debut release from a new Finnish team (previewed last month, and due out any day now at a recession-busting -- but firmly non-budget -- £16.99) promises all manner of arcade shoot-'em-up thrills in an Asteroids-y vein, but there's a bit more to Stardust than rotate, thrust and fire. Not least this breathtaking tunnel sequence, where some of the best Amiga 3D you'll ever see (in fact, some of the best 3D you'll ever see outside of real life full stop -- the Super NES just can't do this, fancy extra chips or not) combines with a frightening all-out assault on your health by a veritable storm of spinning silver space rocks and indestructible (but exceptionally dangerous) explosive mines. FORMULA 1 CHALLENGE Team 17 turn their hand to sprite-based racing antics. Do they pull it off? Play our exclusive track demo and judge for yourself. You! Love! Them! Yep, those Wakefield boys certainly seem to be the punters' pals, so you should all be thoroughly delighted to see this demo of their latest 'product', a sprite-based racer in the style of Continental Circus and all that sort of stuff. F1 Challenge is going to be one of Team 17's celebrated low-price originals, but you can try it out on this exclusive-to-AMIGA-POWER track before you risk even the piddling £10.99 it's going to cost when it hits the shops very shortly. DIAMOND THIEF PONG |
|