AMIGA POWER ISSUE 36 APRIL 1994

Yes, we've managed to stop the rot (and just in time, or the decline in the number of AP coverdisks in recent issues would have seen this one disappear altogether), and brought you another disk stuffed to the very gills with, well, that stuff down there, basically.

Introducing disk 36...
DISK 36:

BENEFACTOR
This new Psygnosis puzzle game comes to you from Digital Illusions, authors of Pinball Dreams and Pinball Fantasies, and it's harder to imagine something much further removed from pinball. But hey, not being pinball doesn't automatically make it a bad game, y'know?
Or, to give it its proper title -- Micro Flashback, because just like US Gold's awesome graphic adventure, 'tis a tale of one man and his platforms, only this time there isn't any of that tiresome storyline business. And the graphics are much, much smaller of course.

JETSTRIKE
If you thought the original Jetstrike was weird, try playing it at night. This EXCLUSIVE set of missions doesn't require the original Jetstrike to play it, so load up your AP coverdisk and enjoy one of the most comprehensive demos we've given you in ages.
The way we look at it, there are games that are obviously great, games that look like they're going to be great but turn out to be crap, games that look like they're going to be pretty average and really are pretty average, games that look like they're going to be pretty average but actually turn out to be worse than useless, and so on. If you look down the listings in the AMIGA POWER Big Book of Games Classifications (a hefty volume bound in human skin flayed from crap programmers) you'll eventually come to classfication 14465/a, which reads 'Games that look like they're going to be average but then appear to be terribly uncontrollable when you play them, but then after an hour's practice turn out to be good fun after all.' This is the classification that Jetstrike comes under.

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