Lost In Translation/Darwin 4078
Darwin 4078 | |
---|---|
Manufacturer | Data East Corporation |
Released | 1986 |
Control Method |
8-way Joystick 2 Button(s) |
Main CPU | (3x) M6809 (@ 1.500 MHz) M6809 (@ 1.500 MHz) |
Sound CPU | Mono YM2203 (@ 1.500 MHz) YM3526 (@ 3.000 MHz) |
Video Details |
Raster (Vertical) 240 x 240 pixels 57.44 Hz 256 Palette colours |
Screens | 1 |
ROM Info | 14 ROMs 352,768 bytes (344.50 KiB) |
MAME ID | darwin |
About The Game
Darwin 4078 is a vertically scrolling shoot-em-up arcade video game. You control a surrealistic space fighter, fighting just as surrealistic enemies. Power-up capsules alter the ship's shape, weapons, and make it larger. There are 16 levels with a giant enemy at the end of each.
Additional Technical Information
Players : 1
Control : 8-way joystick
Buttons : 2
=> [A]= Shot, [B]= Bomb
Trivia
Released in March 1986.
Tips and tricks
General Sequence
- When you are not invincible -> (get hit by a bullet) -> PISTER
- All states -> (fixed time without collecting power-up) -> degenerate
- PISTER -> (get hit by a bullet) -> die
- All states -> (get hit by an enemy) -> die
Evolution Sequence
When you collect a power-up:
- PISTER -> BEAS (your starting level) -> BASUM -> SHARRU -> MISEAVE -> TWIPET -> DODOK -> ZUGAU -> KUES -> SHASUEM -> ZUGOGA -> GYASHARRU
Degeneration Sequence
At fixed time without collecting power-up):
- GYASHARRU -> ZUGOGA -> SHASUEM -> KUES -> ZUGAU -> DODOK -> TWIPET -> MISEAVE -> SHARRU -> BASUM -> BEAS
- LAYSPER -> BASUM
- SUPPURATE -> PISTER
- BLACK DEAME -> PISTER
- DEAME -> SEAS -> MALTO -> MEASA -> ZUGAU
Mutation Sequence
- All states -> (hit the orange smoke released by the 'bird' alien that flies from the screen bottom) -> SUPPURATE (bullet invincible)
- SHARRU -> (degeneration) -> BASUM -> (collect power-up) -> LAYSPER (you front shot is invisible)
- KUES -> (degeneration) -> ZUGAU -> (collect power-up) -> MEASA -> MALTO -> SEAS -> DEAME
Opposite Evolution
- DEAME -> (get hit by a bullet) -> BLACK DEAME (bullet invincible)
Bomb Upgrade
- Shoot horizontal stick aliens the right number of times and they will drift slowly down the screen. Dock with this to get extra firepower. This also works with the aliens that have extendible poles that spring out from their sides : just shoot them until they flash and dock with them.
- You can also dock with the rectangular aliens (after you have shot them a few times). These appear close to the start of the game. It seems anything you shoot that then drifts slowly down, you can dock with (which increases the bomb power).
Series
- Darwin 4078 (1986)
- SRD - Super Real Darwin (1987)
Cabinet and Artwork
Ports
- Computers
- MSX2
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
Data East Game Music | 28XA-205[1] | 1988-05-10 | Alfa Records | CD version. |
Data East Game Music | ALC-22925[2] | 1988-05-10 | Alfa Records | Cassette version. |
Data East Game Music | ALR-22925[3] | 1988-05-10 | Alfa Records | Vinyl version. |
References
- ↑ Data East Game Music (CD) at the VGMdb
- ↑ Data East Game Music (Cassette) at the VGMdb
- ↑ Data East Game Music (Vinyl) at the VGMdb