Lost In Translation/Darwin 4078

From ExoticA
Out Run (Arcade version)
Out Run (Sinclair ZX Spectrum version)

This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Darwin 4078
Darwin 4078 marquee.
No screen shot.
Manufacturer Data East Corporation
Released 1986
Control
Method
8-way Joystick
2 Button(s)
Main CPU (3x) M6809 (@ 1.500 MHz)
M6809 (@ 1.500 MHz)
Sound CPU Mono
YM2203 (@ 1.500 MHz)
YM3526 (@ 3.000 MHz)
Video
Details
Raster (Vertical)
240 x 240 pixels
57.44 Hz
256 Palette colours
Screens 1
ROM Info 14 ROMs
352,768 bytes (344.50 KiB)
MAME ID darwin

About The Game

Darwin 4078 is a vertically scrolling shoot-em-up arcade video game. You control a surrealistic space fighter, fighting just as surrealistic enemies. Power-up capsules alter the ship's shape, weapons, and make it larger. There are 16 levels with a giant enemy at the end of each.

Additional Technical Information

Players : 1

Control : 8-way joystick

Buttons : 2

=> [A]= Shot, [B]= Bomb

Trivia

Released in March 1986.

Tips and tricks

General Sequence

  1. When you are not invincible -> (get hit by a bullet) -> PISTER
  2. All states -> (fixed time without collecting power-up) -> degenerate
  3. PISTER -> (get hit by a bullet) -> die
  4. All states -> (get hit by an enemy) -> die

Evolution Sequence

When you collect a power-up:

  • PISTER -> BEAS (your starting level) -> BASUM -> SHARRU -> MISEAVE -> TWIPET -> DODOK -> ZUGAU -> KUES -> SHASUEM -> ZUGOGA -> GYASHARRU

Degeneration Sequence

At fixed time without collecting power-up):

  1. GYASHARRU -> ZUGOGA -> SHASUEM -> KUES -> ZUGAU -> DODOK -> TWIPET -> MISEAVE -> SHARRU -> BASUM -> BEAS
  2. LAYSPER -> BASUM
  3. SUPPURATE -> PISTER
  4. BLACK DEAME -> PISTER
  5. DEAME -> SEAS -> MALTO -> MEASA -> ZUGAU

Mutation Sequence

  1. All states -> (hit the orange smoke released by the 'bird' alien that flies from the screen bottom) -> SUPPURATE (bullet invincible)
  2. SHARRU -> (degeneration) -> BASUM -> (collect power-up) -> LAYSPER (you front shot is invisible)
  3. KUES -> (degeneration) -> ZUGAU -> (collect power-up) -> MEASA -> MALTO -> SEAS -> DEAME

Opposite Evolution

  • DEAME -> (get hit by a bullet) -> BLACK DEAME (bullet invincible)

Bomb Upgrade

  1. Shoot horizontal stick aliens the right number of times and they will drift slowly down the screen. Dock with this to get extra firepower. This also works with the aliens that have extendible poles that spring out from their sides : just shoot them until they flash and dock with them.
  2. You can also dock with the rectangular aliens (after you have shot them a few times). These appear close to the start of the game. It seems anything you shoot that then drifts slowly down, you can dock with (which increases the bomb power).

Series

  1. Darwin 4078 (1986)
  2. SRD - Super Real Darwin (1987)

Cabinet and Artwork

Ports

Computers
MSX2

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Data East Game Music 28XA-205[1] 1988-05-10 Alfa Records CD version.
Data East Game Music ALC-22925[2] 1988-05-10 Alfa Records Cassette version.
Data East Game Music ALR-22925[3] 1988-05-10 Alfa Records Vinyl version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.