Lost In Translation/Gemini Wing

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Gemini Wing
Gemini Wing marquee.
No screen shot.
Manufacturer Tecmo
Released 1987
Control
Method
8-way Joystick
2 Button(s)
Main CPU Z80 (@ 6.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Mono
YM3812 (@ 4.000 MHz)
MSM5205 (@ 384.000 kHz)
Video
Details
Raster (Vertical)
256 x 224 pixels
60.00 Hz
1,024 Palette colours
Screens 1
ROM Info 17 ROMs
1,015,808 bytes (992.00 KiB)
MAME ID gemini

About The Game

Gemini Wing is a vertically scrolling arcade video game shoot-em-up.

Destroy enemies and collect items, such as speed, that are stored in a tail behind your ship. Press the second button to activate them one by one in the order they were collected.

Staff

Screenplay
S. Sakurazaki
Background Designer
K. Niwakamaru
Logo & Base Designer
Noise Holic
Monster Designers
Willy Ichiro
Strong Shima
Soccer Kozou
Music/Sound Effects
Mikio Saito (Metal Yuhki)
Test Play
Sugar Beet
Faw
Programmed By
Clark Gent
Directed By
S. Sakurazaki

Cabinet and Artwork

Ports

Box art for the Virgin Games port of Gemini Wing.
Computers
Sinclair ZX Spectrum (1989)
Commodore C64 (1989)
Amstrad CPC (1989)
Commodore Amiga ("Gemini Wing", 1989, Virgin Games)
Atari ST (1989)
Sharp X68000 (1990)


External Links


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.