Lost In Translation/Maximum Force

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Maximum Force
Maximum Force marquee.
No screen shot.
Maximum Force control panel.
Manufacturer Atari Games
Released 1996
Control
Method
Lightgun
1 Button(s)
Main CPU Atari Jaguar
R3000 (big) (@ 33.000 MHz)
Jaguar GPU (@ 26.000 MHz)
Sound CPU Stereo
(2x) DAC
Video
Details
Raster (Horizontal)
320 x 240 pixels
60.00 Hz
65,534 Palette colours
Screens 1
ROM Info 4 ROMs plus Laserdisc, Hard Disk or CD-ROM
2,097,152 bytes (2.00 MiB)
MAME ID maxforce · maxf_102

About The Game

Maximum Force is a lightgun-based arcade video game shoot-em-up.

Trivia

Released in February 1997.

This game was the second developed by Mesa Logic for Atari Games and has often been described as an unofficial sequel to "Area 51" (the real sequel being "Area 51 Site 4").

The game shares many similarities with "Area 51" (secret rooms, hard drive etc.) but uses a more sophisticated sprite overlay system, which allowed the interactive element to have the same number of colours as the video. Maximum Force uses a 16Bit stream for the main video (instead of 15bit for "Area 51"). There's about 50 minutes of video on the 2 GB hard drive. However, despite the more realistic sprites, innocents still do not disappear when shot and actual gore content is far less than that of, say, Mortal Kombat - Maximum Force was a product of the era where games such as Doom were still being blamed for violent shootings in America and Atari Games wanted to maintain their 'good guy' image.

Robert Johnson holds the official record for this game with 707,700 points.

Updates

REVISION 1 :

  • Software version : 2.07CJ.
  • Build date : GUIS : Feb 27 1997 14 :33 :27 / MAIN : Feb 27 1997 14 :36 :15

REVISION 2 :

  • Software version : 2.07CJ.
  • Build date : GUIS : May 21 1997 17 :00 :51 / MAIN : May 22 1997 23 :12 :50

Tips and tricks

Duck Hunt

To play the duck hunt bonus game, shoot the posters that hang from columns in the second mission.

Chicken Hunt

To play the chicken hunt bonus game, shoot all of the buttons in the elevator on the second mission.

The Horse Race

Shoot out all of the 'art' paintings in mission 2 and you will get into the horse race.

Staff

Senior Producer
Rob Rowe
Sr. Engineering Tech.
Patrick Hubbell

Cabinet and Artwork

Ports

Consoles
Sony PlayStation (1997)
Sega Saturn


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.