Lost In Translation/U.N. Squadron

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


U.N. Squadron
U.N. Squadron marquee.
No screen shot.
U.N. Squadron control panel.
Manufacturer Capcom
Released 1989
Control
Method
8-way Joystick
2 Button(s)
Main CPU 68000 (@ 10.000 MHz)
Z80 (@ 3.580 MHz)
Sound CPU Mono
YM2151 (@ 3.580 MHz)
OKI6295 (@ 1.000 MHz)
Video
Details
Raster (Horizontal)
384 x 224 pixels
60.00 Hz
4,096 Palette colours
Screens 1
ROM Info 11 ROMs
3,342,336 bytes (3.19 MiB)
MAME ID unsquad · area88

About The Game

U.N. Squadron is an horizontally scrolling arcade video game shoot-em-up in which the players chooses from 3 jet fighters : an A-10 Thunderbolt, an F-14 Tomcat and an F-20 Tigershark - and must battle their way through 10 enemy-packed levels (plus an extra bonus stage).

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 2 (FIRE, SPECIAL)

Trivia

Released in August 1989.

This game is known in Japan as "Area 88".

U.N. Squadron is based on the Japanese manga 'Area 88'.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Area 88 - PCCB-00018) on 21/01/1989.

Tips and tricks

More Money

If you start a 2 player game at the same time, each one will be credited 3000 dollars. On the other hand, if the second player arrives afterwards, he will have 12000 dollars (you have just gained 9000 dollars).

Various Game End Animations

At the ending screen (Presented by Capcom), various little animations are shown dependent on how much Mechs were recovered, or if the Unicorn was recovered...

Mission 3, Forest Fortress

Unicorn (+ a shield) - Destroy all trees without forgetting from the very start of the level to destroy the 1st tree on the left. The unicorn will appear spontaneously in front of the fortress.

Yashichi - Destroy the latest turret of the fortress, Yashichi is just on the right in bottom of the fire turret.

Mission 4, The Carrier

Mech (1,000 pts) - Just behind the 5th rock, on the ground level, a Mech which agitates a flag will appear.

Mission 5, Bomber Called Bayson

Mech (+ a T.Laser) - You must destroy the 39 rocks to see a Mech appear with a knife.

Mission 6, Missile Launcher

Mech (10,000 pts) - When the way separates in 2 ways, take the top while shooting at the base from the 1st pillar made of rock, a Mech will appear.

Mission 8, Battleship Called Minks

Mech (1,000 pts) - After the 2 boats come from the left, place yourself at the top of the screen and shoot until a Mech with a rifle falls into water.

Yashichi - At the middle of the Battleship, we have a red turret, destroy it to release Yashichi.

Mission 9, The Arsenal

Mech (1,000 pts) - Behind the second building, a Mech with an umbrella hides.

Series

  1. U.N. Squadron (1989)
  2. Carrier Air Wing (1990)

Staff

Planners
Mako P
Parazoll Shono
Noritaka Funamizu (Poo)
Direction
Kihaji Okamoto
Character Designers
Manbou Shintan
Gokkun Kuratani
Rekite
Unicorn Mayumi
Traveller Kuramoyan
Holiday Kakkun
Haru San
Konomi (Powerful Konomi)
Fukumoyan
Femme Hana
Music Composer
Chan Chakorin
Hard Design
Kucchan
Programmers
Blbon
Takako

Cabinet and Artwork

Ports

Box art for the U.S. Gold port of U.N. Squadron.
Consoles 
Nintendo Super NES (1991)
Computers 
Amstrad CPC (1990)
Atari ST (1990)
Sinclair ZX Spectrum (1990)
Commodore C64 (1990)
Commodore Amiga ("U.N. Squadron", 1990, U.S. Gold)


Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Area 88 PCCB-00018[1] 1990-01-21 Pony Canyon/Scitron CD version.
Capcom Music Generation Area 88 Original Soundtrack CPCA-10161[2] 2006-09-30 Suleputer CD version.
Super Famicom Magazine Volume 1 - New Game Sound Museum TIM-SFC01[3] 1991-08-10 Tokuma Shoten Publishing CD version.
Super Famicom Magazine Volume 8 - New Game Sound Museum TIM-SFC08[4] 1993-08-01 Tokuma Shoten Publishing CD version.

External Links

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.