Session/Reviews

From ExoticA

Hoodlum crackintro (May...)

Review by Glenn Lunder

Average, OK crack intro with the basics. There is no gfx credit for the small Hoodlum logo. OK.

Tested A1200/030-50/2mb chip, 4mb fast/3.0.

Decay (1996, 26.05, AGA 64k Intro)

Review by Glenn Lunder

It opens with two good logos, the last of which has a bump-map effect on it. Next we travel through a tunnel. After that, we're on to a blue torus with a blue background with a variable diffusion. After that it's more of the same with a shaded torus and two shaded rock-like objects travelling around. It's an OK intro but nothing that will set the world on fire.

Tested A1200/030-50/2mb chip, 4mb fast/3.0.

Wipe (1996, 16.06, AGA 40k Intro)

Review by Glenn Lunder

Wipe? Perhaps 'Bump' would be a better name, since two out of three effects in this intro are of that variety. There's no drawn graphics, and the music is of the usual variety for this kind of thing. Technically competent, but doesn't excite.

Tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: After the 'That's it' screen, it gurus.

Sway (1996, 13.07, AGA 40k Intro)

Review by Glenn Lunder

This small 3-hour production has all its chunky routines presented in that annoying 'ghosted' look. Apparently a few of the countless c2p converters out there generate these... Anyway, I don't like it - solid effects look better any day of the week. Ok, what we have here are a couple of shaded objects, a little bump-mapping and that's it. Neither the graphics nor the music impresses. The objects can be paused with the right mouse button. Requires 2mb (1mb enough?) fast.

Tested A1200/030-50/2mb chip, 4mb fast/3.0.