Lost In Translation/Midnight Resistance
Midnight Resistance | |
---|---|
Manufacturer | Data East Corporation |
Released | 1989 |
Control Method |
8-way Joystick Dial 2 Button(s) |
Main CPU | 68000 (@ 12.000 MHz) HuC6280 (@ 3.000 MHz) |
Sound CPU | Mono YM2203 (@ 1.500 MHz) YM3812 (@ 3.000 MHz) OKI6295 (@ 1.024 MHz) |
Video Details |
Raster (Horizontal) 256 x 240 pixels 57.41 Hz 1,024 Palette colours |
Screens | 1 |
ROM Info | 25 ROMs 2,164,504 bytes (2.06 MiB) |
MAME ID | midres · midresj · midresu |
About The Game
Midnight Resistance is an arcade video game.
One or two players take on the role of two commando brothers whose entire family has been kidnapped and must be rescued. The game's eight large, eight-way scrolling levels are made up of platforms, ledges and ladders; each populated both with enemy soldiers and with intricate, imaginatively designed enemy machinery. As the players make their way through a level, they will be able to pick up red 'keys' - which are left behind by defeated enemies; collecting these keys will allow the players to upgrade their weapons at the shop that awaits at the end of each level.
Trivia
The game's ending changes slightly depending how many family members are rescued before the final battle! Save them all!
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Crude Buster, Midnight Resistance - PCCB-00039) on 21/08/1990.
A Midnight Resistance unit appears in the 1990 movie 'RoboCop 2'.
Updates
The US version is slightly different, it has the "Winners Don't Use Drugs" screen.
Tips and tricks
The game's ending changes slightly depending how many family members are rescued before the final battle. For the 'proper' ending, all family members must be saved. The players must have the full count of six red keys in order to release all of the prisoners.
Series
- Heavy Barrel (1987)
- Midnight Resistance (1989)
Staff
- Designer
- Koji Akibayashi
- Software
- Yuichi Nishimura
- Naoya Hanada
- Yuji Ohtomo
- Tac. H
- Hardware
- Keiichi Yoshida
- Hiroyuki Iwabe
- Shingo Mitsui
- Graphic Designers
- Tomoo Adachi
- Kazumi Minagawa
- Fujimi Ohnishi
- Yoshinari Kaihoh
- Sound
- Ahsa
- Mard
- Fuse
- Kiwchi
- Hitomi Komatsu
Cabinet and Artwork
Ports

- Consoles
- Sega Mega Drive (1990)
- Computers
- Sinclair ZX Spectrum (1990)
- Commodore C64 (1990)
- Atari ST (1990)
- Amstrad CPC (1990)
- Commodore Amiga ("Midnight Resistance", 1990, Ocean)
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
Crude Buster / Midnight Resistance | PCCB-00039[1] | 1990-08-21 | Pony Canyon Inc. | CD version. |
Sound Comparison
Platform | Song Titles | Sound Source | |||||
---|---|---|---|---|---|---|---|
Arcade | "Flood Of Power (BGM 1)" | "The First Formidable Enemy (Boss 1)" | "Hope, Disapointment And Counterattack (BGM 2)" | "In The Forest (Boss 2)" | "Unknown" | "Huge Battleship (Boss 3)" | M1 v0.7.8a6 |
Platform | Song Titles (Continued...) | Sound Source | ||||
---|---|---|---|---|---|---|
Arcade | "Decision (Monitor Room)" | "Kao Kao Kao (Last Stage)" | "King Crimson (Final Boss)" | "Daybreak (Ending)" | "Wind Trip (Credits Roll)" | M1 v0.7.8a6 |
External Links
- Sinclair ZX Spectrum version of Midnight Resistance at the World of Spectrum