Bomb Software (group)/Reviews

From ExoticA

Casual (1994, 03.09, AGA 64k Intro)

Review by Glenn Lunder

A cute and nice first production from Bomb. Nice font! The music is kinda unusual for Clawz, but still good.
tested A1200/030-50/2mb chip, 4mb fast/3.0.

Motion: Origin 2 (1994, 28.12, AGA Trackmo, 2 disks)

Review by Glenn Lunder

Gengis and Clawz followed up the original "Origin" (released for Complex), who won at The Party the previous year, with this great demo. The strongest point of Motion has certainly got to be its design. It opens with a great loading picture by Suny (I believe it also competed in the gfx competition), which looks like it was inspired from the scene in the introduction to the movie 'Cliffhanger'. Then, an eye suddenly looks at us. We zoom into the eye, and the demo begins. We're treated to a variety of good effects, including fast voxel landscapes and various vector environments. The real showstopper however, appears at the end of the demo, when Gengis revealed the first real Doom routine - with walls, floor and ceiling. For more of that routine, buy the game 'Fears', which was developed by much the same team as this demo. The demo is timed to one of Clawz' techno tunes, which sounds great. Then again, few people on the Amiga do techno as well as Clawz... The endpart requires some fast mem, a fact that made it guru when it was originally shown at The Party. However, the whole demo runs perfectly on unexpanded A1200's except the endpart. It supports external drives. Whole-heartedly recommended.
tested A1200/030-50/2mb chip, 4mb fast/3.0.

Saturne Party 3 (1995, .07, AGA File)

Review by Glenn Lunder

This is certainly one of the smoothest invitation intros I've ever seen, and the one with the best graphics! It opens with a fullscreen picture by Made, of a small green gnome, before showing a Saturne Party logo with a vectorbased '3' zooming back in place. Then we're taken to the text selector, which is a set of tecturemapped cubes. The great thing is that the cubes have two sides, one French and one English, so you can actually select the language you wish to read the text in! The music is also great, so what more can I say? This is one of the best invitations ever - never mind that the party was cancelled at the date mentioned in the intro, and wasn't held until april of 1996! For further irony, it was that very party that Gengis released his first production for the pc, Impact Studios' "Bomb", cooperating with - yes, you've guessed it - among others Made and Clawz :-) This was almost certainly Gengis' last Amiga production. He was next in Impact Studios (as mentioned) on the pc, before moving on to Oxygene and finally back to Bomb.
As for the release date, I found it on a pack where all the other productions were from early .07, so it's a pretty probable date.
tested A1200/030-50/2mb chip, 16mb fast/3.0.

Shaft 7 (1996, 28.12, AGA 4MB HD Multifile Demo)

Review by Glenn Lunder

Bomb!'s amiga swansong containted what was perhaps the (upto then) most advanced 3d scenes ever realised on the machine... Beautiful design coupled with fast, great-looking env and bumpmapped objetcs and 3d scenes made this one of the VERY best demos of 1996. Mercifully short, but nevertheless a real powerdemonstration, "S7" is - in my book - the second best demo of 96. What was so special about the demo was perhaps that coder Ben was a total unknown, and to our knowledge never released anything ever again... Made's title picture is a special version of his "Eden 377" (which he came 2nd with in the graphics competition at the same party) with the title of the demo overlaid.
Please note that the version reviewed is tagged Revision 2.0, with a few bugs fixed from the competition version.
tested A1200/030-50/2mb chip, 16mb fast/3.0.