Lost In Translation/Deep, The
The Deep | |
---|---|
Manufacturer | Woodplace Inc. |
Released | 1987 |
Control Method |
8-way Joystick 2 Button(s) |
Main CPU | Z80 (@ 6.000 MHz) M65C02 (@ 2.000 MHz) |
Sound CPU | Mono YM2203 (@ 3.000 MHz) |
Video Details |
Raster (Vertical) 256 x 248 pixels 60.00 Hz 512 Palette colours |
Screens | 1 |
ROM Info | 16 ROMs 677,376 bytes (661.50 KiB) |
MAME ID | thedeep · rundeep |
About The Game
The Deep lets you control one or two boats floating along the high seas. The boats are armed with depth charges for dropping on the aquatic wildlife and submarines in the depth far below. Homing torpedoes, Polaris missiles, mines, Stingray style vessels and other boat-wrecking hazards make up the threats to avoid or destroy. Bonus capsules which float up to the surface boost the boat's speed, increase depth charge power, give the player temporary invincibility and other normal features but of a marine vein. The depth charges take their time to float to their target so plan ahead using the map, submarines at different heights in the water pose further problems. This game also has good BGs.
Additional Technical Information
Players : 2
Control : 8-way joystick
Buttons : 2
=> SHOOT BACK, SHOOT FORWARD)
Trivia
This game is known outside Japan as "Run Deep".
Staff
- Produce
- Hisayoshi Ichikawa
- Script
- Shoji Takagi
- Program
- Shunji Ito
- Tomoaki Kasuya
- Toshihisa Shiono
- Graphic
- Shoji Takagi
- Tutomu Ozawa
- Kazuhiro Iizuka
- Kei Tamura
- Music
- Yoshio Watanabe
- Kiyoshi Kusatu
Cabinet and Artwork
Ports
- Computers
- Sinclair ZX Spectrum (1988)
- Atari ST (1988)
- Commodore C64 (1989)
- Amstrad CPC (1989)
- Commodore Amiga (1989, U.S. Gold)
External Links
- Sinclair ZX Spectrum version of Deep, The at the World of Spectrum