Lost In Translation/Atomic Robo-Kid
From ExoticA
Atomic Robo-Kid | |
---|---|
Manufacturer | UPL |
Released | 1988 |
Control Method |
8-way Joystick 2 Button(s) |
Main CPU | Z80 (@ 6.000 MHz) Z80 (@ 5.000 MHz) |
Sound CPU | Mono (2x) YM2203 (@ 1.500 MHz) |
Video Details |
Raster (Horizontal) 256 x 192 pixels 60.00 Hz 1,024 Palette colours |
Screens | 1 |
ROM Info | 31 ROMs 1,998,848 bytes (1.91 MiB) |
MAME ID | robokid · robokdj2 · robokidj |
About The Game
Atomic Robo-Kid is an horizontally scrolling shoot-em-up featuring great anime graphics and giant bosses.
Trivia
Released in November 1988.
Omega Fighter, Atomic Robo-Kid / UPL [Pony Canyon / Scitron - PCCB-00038 - Aug 21, 1990]
Updates
In the Japanese version, the highscore table contains the entire name compared to only 3 letters on the other version.
Tips and tricks
- Choose Start Level :
- After inserting a coin, press p1 attack button while pressing 1p start.
- Enter the code (codes appear after Act5 at the beginning of the level).
Staff
- Game Designer
- Tsutomu Fuzisawa
- Chief Programmer
- Toshio Arai
- Character Designers
- Tsutomu Fuzisawa
- Tokuhisa Tazima
- Background Designers
- Noriko Nihei
- Akemi Tsunoda
- Effects
- Kohji Abe
- Compose & Music
- Mecano Associates
Cabinet and Artwork
Ports
- Consoles
- NEC PC-Engine (1989)
- Sega Mega Drive (1990)
- Computers
- Commodore C64 (1990)
- Atari ST (1990)
- Commodore Amiga (1990)
- Sharp X68000 (Year unknown)
- Sinclair ZX Spectrum (1990?)
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
Omega Fighter ~ Atomic Robo Kid | PCCB-00038[1] | 1990-08-21 | Pony Canyon/Scitron | CD version. |
External Links
- Sinclair ZX Spectrum version of Atomic Robo-Kid at the World of Spectrum