Lost In Translation/Baraduke

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

No screen shot.
Manufacturer Namco
Released 1985
8-way Joystick
1 Button(s)
Main CPU M6809 (@ 1.536 MHz)
HD63701 (@ 1.536 MHz)
Sound CPU Mono
Namco CUS30 (@ 24.000 kHz)
Raster (Horizontal)
288 x 224 pixels
60.61 Hz
2,048 Palette colours
Screens 1
ROM Info 15 ROMs
188,416 bytes (184.00 KiB)
MAME ID baraduke · baraduka

About The Game

Baraduke is an horizontally scrolling shoot-em-up where you try to shoot all the evil aliens while collecting cute, friendly one-eyed aliens. At the end of each level there is a chance to gain more energy.


Released in July 1985.

This game is also known as "Alien Sector".

Tips and tricks

  • Another item that can be found inside the capsules is the ray gun, which will upgrade Kissy's ray gun to a higher power level, allowing him to kill the enemies quicker. But when he is hit, his ray gun power level will decrease by one.
  • The bonus game can be very tricky. If you save a Paccet on a regular floor, you will have any amount of Paccets from 1 to 8 (depending on how many you have saved) in the bonus game. This will increase your chances of getting an extra shield. If you have 8 Paccets, you'll definitely get an extra shield in the bonus game. Every time you get a Paccet in the bonus game, you'll get an extra shield but lose all your Paccets and you'll have to start saving them again.
  • If you have Paccets on a boss floor, they will sacrifice themselves to help Kissy by throwing themselves at the boss for him. The boss will be stunned for a few seconds, which allows you to get in some free shots.
  • On some floors, the ground and walls have invisible holes in them. These can help Kissy get away from the enemies. And if a projectile fired by an enemy hits a wall or the ground, it will dissipate.


  1. Baraduke (1985)
  2. Bakutotsu Kijuutei - Baraduke II (1988)


Sound Composer
Yuriko Keino
Norio Nakagata

Cabinet and Artwork


Sony PlayStation (1997, "Namco Museum Vol.5")
Sharp X68000 (1995)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Namco Video Game Graffiti VDR-1165[1] 1986-03-21 Victor CD version.
Namco Game Music Vol.2 28XA-171[2] 1987-08-25 Alfa Records CD version.
Namco Game Music Vol.2 ALC-22914[3] 1987-08-25 Alfa Records Cassette version.
Namco Game Music Vol.2 ALR-22914[4] 1987-08-25 Alfa Records Vinyl version.
Namco Game Music Vol.2 SCDC-00234[5] 2003-04-23 Scitron Digital Content Inc. CD version.
Namco Video Game Graffiti VCH-10334[6] 1986-03-21 Victor Cassette version.
Namco Video Game Graffiti SJX-30291[7] 1986-03-21 Victor Vinyl version.


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.