Lost In Translation/Bio-Ship Paladin

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Bio-Ship Paladin
Bio-Ship Paladin marquee.
No screen shot.
Manufacturer UPL (American Sammy license)
Released 1990
Control
Method
8-way Joystick
2 Button(s)
Main CPU 68000 (@ 10.000 MHz)
Sound CPU Mono
YM2203 (@ 1.500 MHz)
(2x) OKI6295 (@ 4.000 MHz)
Video
Details
Raster (Horizontal)
256 x 224 pixels
60.00 Hz
1,024 Palette colours
Screens 1
ROM Info 14 ROMs
3,146,272 bytes (3.00 MiB)
MAME ID bioship · sbsgomo

About The Game

Bio-Ship Paladin is essentially a standard horizontally scrolling shoot-em-up, but it has an innovation that makes it unique in the genre. The player flies a spaceship (specifically, a bioship) which has the standard forward guns to be found in all horizontal scrollers, but it also possesses a weapon that can be manually targeted with a crosshair, in the same manner as in the game "Missile Command". This allows the player to fire in any direction with pinpoint accuracy, and adds an extra level of strategy to the game. The player's bioship can also collect power-ups to grow bigger (becoming more powerful), and can acquire spherical pods which attach to the ship and increase its firepower.

Trivia

Licensed to American Sammy.

This game is known in Japan as "Uchuu Senkan Gomorrah" (translates from Japanese as 'Space Battleship Gomorrah').

Staff

Game Designed By
Tsutomu Fuzisawa
Program Designed By
Itsam Matarca
Character Designers
Tsutomu Fuzisawa
Kinya Aoyama
Background Designers
Mutsuo Kaneko
Miho Urushibara
Shiho Sasaki
Sound Effects By
Yoshio Nagashima

Cabinet and Artwork

Ports

Consoles
Sega Mega Drive (1991)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Space Battleship Gomora PCCB-00050[1] 1990-12-15 Pony Canyon/Scitron CD version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.