Lost In Translation/Captain Commando

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Captain Commando
Captain Commando marquee.
No screen shot.
Captain Commando control panel.
Manufacturer Capcom
Released 1991
Control
Method
8-way Joystick
2 Button(s)
Main CPU 68000 (@ 10.000 MHz)
Z80 (@ 3.580 MHz)
Sound CPU Mono
YM2151 (@ 3.580 MHz)
OKI6295 (@ 1.000 MHz)
Video
Details
Raster (Horizontal)
384 x 224 pixels
60.00 Hz
4,096 Palette colours
Screens 1
ROM Info 15 ROMs
5,832,704 bytes (5.56 MiB)
MAME ID captcomm · captcomj · captcomu

About The Game

Captain Commando and his 3 faithful companions travel through various locales on their way to confront the evil Scumocide in this arcade beat-em-up.

Trivia

Released in September 1991.

CAPtain COMmando = CAPCOM

The stages of the game takes place in "Final Fight"'s Metro City, but in the year 2026.

Captain Commando is Capcom's own homage to classic American sci-fi shows and magazines and the work of artists like Frank R. Paul. It was not the only game, though; "Battle Circuit" is even a better example of Capcom's enthusiasm for this stuff.

Each of the player's button on the dedicated 4-player cabinet uses a unique two-in-one play action button design : 2 large half circle buttons (red & blue) placed straight side by straight side to form one big circle, thus making two buttons look like one big button cut in half vertically.

Mack the Knife's name is based on a song made popular in the mid 1950's by Louis Armstrong.

Ginzu the ninja's name comes from the ginzu kitchen knives which were introduced in the 1970's which were made famous by its TV advertising campaign.

Sho (Ginzu the ninja's Japanese name) is probably based on Sho Kosugi who is a japanese actor who is known for his portrayals of ninjas in various movies in the 1980's.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Captain Commando : G.S.M. Capcom 5 - PCCB-00083) on 21/03/1992.

Updates

The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.

Sho is called Ginzu in US, Jennety is called Mack the Knife, and Hoover is called Baby Head in the US.

Staff

Character Designers

Kurisan Ouji Eripyon.N Mattian Q Mayo Ykaru M.

Scroll Gfx
Koi
Konomi (Powerful Konomi)
Sui
Buppo
Go
Programmers
Y. Egawa
Yokoyama
T. Ueno
Yoshizumi
Sound
T. Yomage
Sound-sub
Syun Nishigaki (SYUN)

Cabinet and Artwork

Ports

Consoles 
Nintendo Super Famicom (1995)
Sony PlayStation (1998)
Sony PSP (2006, "Capcom Classics Collection Remixed")
Sony PlayStation 2 (2006, "Capcom Classics Collection, Volume 2")
Microsoft XBOX (2006, "Capcom Classics Collection, Volume 2")

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Captain Commando -G.S.M. CAPCOM 5- PCCB-00083[1] 1992-03-21 Pony Canyon, Inc. 2 CD version.
Capcom Music Collection Vol. 0 CPCA-10211[2] 2009-10-01 Suleputer CD version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.