Lost In Translation/Captain Commando
Captain Commando | |
---|---|
Manufacturer | Capcom |
Released | 1991 |
Control Method |
8-way Joystick 2 Button(s) |
Main CPU | 68000 (@ 10.000 MHz) Z80 (@ 3.580 MHz) |
Sound CPU | Mono YM2151 (@ 3.580 MHz) OKI6295 (@ 1.000 MHz) |
Video Details |
Raster (Horizontal) 384 x 224 pixels 60.00 Hz 4,096 Palette colours |
Screens | 1 |
ROM Info | 15 ROMs 5,832,704 bytes (5.56 MiB) |
MAME ID | captcomm · captcomj · captcomu |
About The Game
Captain Commando and his 3 faithful companions travel through various locales on their way to confront the evil Scumocide in this arcade beat-em-up.
Trivia
Released in September 1991.
CAPtain COMmando = CAPCOM
The stages of the game takes place in "Final Fight"'s Metro City, but in the year 2026.
Captain Commando is Capcom's own homage to classic American sci-fi shows and magazines and the work of artists like Frank R. Paul. It was not the only game, though; "Battle Circuit" is even a better example of Capcom's enthusiasm for this stuff.
Each of the player's button on the dedicated 4-player cabinet uses a unique two-in-one play action button design : 2 large half circle buttons (red & blue) placed straight side by straight side to form one big circle, thus making two buttons look like one big button cut in half vertically.
Mack the Knife's name is based on a song made popular in the mid 1950's by Louis Armstrong.
Ginzu the ninja's name comes from the ginzu kitchen knives which were introduced in the 1970's which were made famous by its TV advertising campaign.
Sho (Ginzu the ninja's Japanese name) is probably based on Sho Kosugi who is a japanese actor who is known for his portrayals of ninjas in various movies in the 1980's.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Captain Commando : G.S.M. Capcom 5 - PCCB-00083) on 21/03/1992.
Updates
The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.
Sho is called Ginzu in US, Jennety is called Mack the Knife, and Hoover is called Baby Head in the US.
Staff
- Character Designers
Kurisan Ouji Eripyon.N Mattian Q Mayo Ykaru M.
- Scroll Gfx
- Koi
- Konomi (Powerful Konomi)
- Sui
- Buppo
- Go
- Programmers
- Y. Egawa
- Yokoyama
- T. Ueno
- Yoshizumi
- Sound
- T. Yomage
- Sound-sub
- Syun Nishigaki (SYUN)
Cabinet and Artwork
Ports
- Consoles
- Nintendo Super Famicom (1995)
- Sony PlayStation (1998)
- Sony PSP (2006, "Capcom Classics Collection Remixed")
- Sony PlayStation 2 (2006, "Capcom Classics Collection, Volume 2")
- Microsoft XBOX (2006, "Capcom Classics Collection, Volume 2")
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
Captain Commando -G.S.M. CAPCOM 5- | PCCB-00083[1] | 1992-03-21 | Pony Canyon, Inc. | 2 CD version. |
Capcom Music Collection Vol. 0 | CPCA-10211[2] | 2009-10-01 | Suleputer | CD version. |