Lost In Translation/Cobra-Command

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Cobra-Command
Cobra-Command marquee.
No screen shot.
Cobra-Command control panel.
Manufacturer Data East Corporation
Released 1988
Control
Method
8-way Joystick
2 Button(s)
Main CPU M6809 (@ 2.000 MHz)
M6502 (@ 1.500 MHz)
Sound CPU Mono
YM2203 (@ 1.500 MHz)
YM3812 (@ 3.000 MHz)
Video
Details
Raster (Horizontal)
256 x 240 pixels
58.00 Hz
256 Palette colours
Screens 1
ROM Info 15 ROMs
884,736 bytes (864.00 KiB)
MAME ID cobracom · cobracmj

About The Game

Cobra-Command is an horizontally scrolling shoot-em-up arcade video game based on the 1984 Laserdisc game of the same name.

Trivia

Released in September 1988.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Data East 1 - D25B1002) on 21/06/1989.

Updates

The Japanese version is the only one that has inner levels (which are really hard to play).

Staff

Produce & Program
K. Sasamoto
Graphic & Design
A. Ontani
Graphic
M. Narita
T. Konishi
Graphic Advice
S. Furukawa
Hardware
T. Takayama
Sound
A. Hare
Original Plan
T. Seki
Management
T. Kato

Cabinet and Artwork

Ports

Computers 
Nintendo Famicom (1988)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.