Lost In Translation/Colony 7

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

Colony 7
Colony 7 marquee.
No screen shot.
Colony 7 control panel.
Manufacturer Taito
Released 1981
8-way Joystick
3 Button(s)
Main CPU M6809 (@ 1.000 MHz)
M6808 (@ 894.750 kHz)
Sound CPU Mono
Raster (Vertical)
294 x 238 pixels
60.10 Hz
16 Palette colours
Screens 1
ROM Info 11 ROMs
25,600 bytes (25.00 KiB)
MAME ID colony7 · colony7a

About The Game

Colony 7 is an arcade video game which as the player defending an alien attack by using two ion-cannons that fire an exploding shot which knocks out targets near its detonation zone, an eradicator rocket that acts as a 'Smartbomb' which clears the entire screen, and an ion shield which provides temporary safety (blasted away by alien fire).

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 3



Released in May 1981.


Target Points
Fighter 25-250
Scout 100
Bummer 100-1000
Advisor 500-5000

Tips and tricks

  • The Megablaster destroys enemies in a wide area. It consumes powercells. Used powercells turn blue. Enemies can destroy powercells.
  • The Eradicator destroys all enemies and bombs on screen.
  • Scouts call in more fighters until they are destroyed.
  • Bonus points are given for buildings left when the last enemy in each squadron is destroyed.

Cabinet and Artwork


Sony PlayStation 2 (2005, "Taito Legends")
Microsoft XBOX (2005, "Taito Legends")
PC [MS Windows] (2005, "Taito Legends")
Arcade Legends : Space Invaders TV Game (2004 - Radica Games)

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.