Lost In Translation/Cosmic Avenger

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Cosmic Avenger
Cosmic Avenger marquee.
No screen shot.
Cosmic Avenger control panel.
Manufacturer Universal
Released 1981
Control
Method
8-way Joystick
2 Button(s)
Main CPU Z80 (@ 4.000 MHz)
Sound CPU Mono
(2x) SN76489 (@ 4.000 MHz)
Video
Details
Raster (Horizontal)
240 x 192 pixels
60.00 Hz
32 Palette colours
Screens 1
ROM Info 12 ROMs
36,960 bytes (36.09 KiB)
MAME ID cavenger

About The Game

Cosmic Avenger is an early space shoot-em-up arcade video game.

Trivia

Released in July 1981.

This game is the first continuous X-axis (Left-Right) scrolling video game.

Wes Hupp holds the official record for this game with 117,290 points on November 17, 1982.

Scoring

Target Points
Missile 30
Vertical Missile Launcher (empty) 50
Vertical Missile Launcher (loaded) 80
Diagonal Missile Launcher (empty) 50
Diagonal Missile Launcher (loaded) 80
Alien UFO 100
Alien Tank (empty) 100
Alien Tank (armed) 130
Alien Base 100
Alien Submarine 100

Alien Smart Bomb (Large Box with Flashing 'X') awards points for all enemies destroyed.

Tips and tricks

  • Alien UFO's can be destroyed by missiles or by contact with another UFO.
  • Maximise your score on the tank stage by moving as slowly as possible. Tanks will appear as fast as you can fire. Remember to destroy any missiles fired by the tanks.
  • Bomb diagonal missile launchers when they are below you, before they have a chance to launch.
  • Vertical missiles are fired before you reach them. Slow down and allow them to fire, then destroy the launcher before it reloads.
  • Destroy launchers situated on towers by firing missiles at them. This will clear the way for you well in advance.
  • Watch the scanner for any UFO's coming from behind to see if they are coming in low or high. This will enable you to avoid them, but watch out for bullets.
  • On the underwater stage destroy the mines so that alien subs are blown up in the subsequent explosion.
  • You can move above enemy subs and bomb them safely as they only fire horizontally. Watch out for depth charges falling from above though.
  • Don't miss the alien smart bombs as these clear a good few buildings in advance as well as awarding points.

Series

  1. Cosmic Monsters [Upright model] (1979)
  2. Cosmic Monsters 2 (1979)
  3. Cosmic Guerilla (1979)
  4. Cosmic Alien (1980)
  5. Devil Zone (1980)
  6. Zero Hour (1980)
  7. Cosmic Avenger (1981)

Cabinet and Artwork

Ports

Consoles
Colecovision (1982)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.