Lost In Translation/Cosmic Guerilla
Cosmic Guerilla | |
---|---|
Manufacturer | Universal |
Released | 1979 |
Control Method |
2-way Joystick 1 Button(s) |
Main CPU | TMS9980A/TMS9981 (@ 1.229 MHz) |
Sound CPU | Mono Discrete DAC |
Video Details |
Raster (Vertical) 256 x 192 pixels 60.00 Hz 16 Palette colours |
Screens | 1 |
ROM Info | 9 ROMs 9,216 bytes (9.00 KiB) |
MAME ID | cosmicg |
About The Game
For some reason you have 2 of your ships placed in the middle of the playing field and aliens all around them. Luckily, they're protected by 5 rows of barriers and you're on the bottom, doing your job to protect them.
Additional Technical Information
Players : 2
Control : 2-way joystick
Buttons : 1
Trivia
Released in November 1979.
According to Replay Magazine, Cosmic Guerilla brings that unique world of Japanese cartoonists onto a TV game via a deal with the famous cartoonist Shotaro Ishimori. Ishimori was a pioneering manga/anime artist. It is not know if his art was used in the game itself, on the cabinet, or both.
Scoring
Enemy on sides : 20 points
Bonus ships : 50-200 points
Series
1. Cosmic Monsters [Upright model] (1979)
2. Cosmic Monsters 2 (1979)
3. Cosmic Guerilla (1979)
4. Cosmic Alien (1980)
5. Devil Zone (1980)
6. Zero Hour (1980)
7. Cosmic Avenger (1981)
Cabinet and Artwork
Ports
- Computers
- Sinclair ZX Spectrum (1983, "Cosmic Guerilla", Crystal Computing)