Lost In Translation/Cosmic Guerilla

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Cosmic Guerilla
No screen shot.
Cosmic Guerilla control panel.
Manufacturer Universal
Released 1979
Control
Method
2-way Joystick
1 Button(s)
Main CPU TMS9980A/TMS9981 (@ 1.229 MHz)
Sound CPU Mono
Discrete
DAC
Video
Details
Raster (Vertical)
256 x 192 pixels
60.00 Hz
16 Palette colours
Screens 1
ROM Info 9 ROMs
9,216 bytes (9.00 KiB)
MAME ID cosmicg

About The Game

For some reason you have 2 of your ships placed in the middle of the playing field and aliens all around them. Luckily, they're protected by 5 rows of barriers and you're on the bottom, doing your job to protect them.

Additional Technical Information

Players : 2

Control : 2-way joystick

Buttons : 1

Trivia

Released in November 1979.

According to Replay Magazine, Cosmic Guerilla brings that unique world of Japanese cartoonists onto a TV game via a deal with the famous cartoonist Shotaro Ishimori. Ishimori was a pioneering manga/anime artist. It is not know if his art was used in the game itself, on the cabinet, or both.

Scoring

Enemy on sides : 20 points

Bonus ships : 50-200 points

Series

1. Cosmic Monsters [Upright model] (1979)

2. Cosmic Monsters 2 (1979)

3. Cosmic Guerilla (1979)

4. Cosmic Alien (1980)

5. Devil Zone (1980)

6. Zero Hour (1980)

7. Cosmic Avenger (1981)

Cabinet and Artwork

Ports

Computers
Sinclair ZX Spectrum (1983, "Cosmic Guerilla", Crystal Computing)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.