Lost In Translation/Dig Dug II
Dig Dug II | |
---|---|
Manufacturer | Namco |
Released | 1985 |
Control Method |
4-way Joystick 2 Button(s) |
Main CPU | (3x) M6809 (@ 1.536 MHz) M6809 (@ 1.536 MHz) |
Sound CPU | Mono Namco 15XX (@ 24.000 kHz) |
Video Details |
Raster (Vertical) 288 x 224 pixels 60.61 Hz 512 Palette colours |
Screens | 1 |
ROM Info | 10 ROMs 78,624 bytes (76.78 KiB) |
MAME ID | digdug2 · digdug2o |
About The Game
Dig Dug II is an arcade video game sequel to the 1982 classic, "Dig Dug". Namco changed the game's perspective from a sideways viewpoint, to an overhead one. Action now takes place on a series of small islands.
The gameplay itself retains much from its predecessor, with players still armed with a pump that allows them to inflate and burst the enemies. For this sequel, however, Namco also introduced ground-based charges. Players can activate the charges in order to join them up with other charges, represented on screen by the appearance of trenches. Once a line of charges is linked to two of the island's edges, the charges will detonate and destroy a piece of the island, killing any enemies that happen to be standing on the piece when it's destroyed. Players must be careful not to be standing on a piece that is destroyed, or they themselves will be killed.
Additional Technical Information
Players : 2
Control : 4-way joystick
Buttons : 2
=> [A] PUMP, [B] DRILL
Trivia
Released in March 1985.
The main character of Dig Dug has a name in Japan, 'Taizo Hori', a pun based on the phrase 'Horitai zo', or 'I want to dig!'.
Tips and tricks
Easter Egg
(Works on the new version only, old version doesn't have it) :
- Enter service mode.
- Select sound 1B.
- Press the service switch to display the grid and enter the following sequence : Down(x2), Right, Left(x2), Down(x2), Left(x3), Up(x2).
- Press the service switch again. Some music will play and 'DIGDUGII (c) 1985 NAMCO LTD.' will be slowly drawn on the screen.
Pause/Resume
When the 'freeze' dip switch is on, at the beginning of the game select starting level with joystick Up/Down, then press button2. During the game, press Start to pause/resume.
Series
- Dig Dug (1982)
- Dig Dug II (1985)
- Dig Dug Deeper (2001, PC CD-ROM)
- Dig Dug - Digging Strike (2005, Nintendo DS)
Staff
- Music By
- Junko Ozawa
Cabinet and Artwork
Ports
- Consoles
- Nintendo Famicom (1989)
- Nintendo Famicom Disk (1990)
- Sony PSP (2005, "Namco Museum Battle Collection")
- Computers
- Sharp X68000
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
The Best of Video Game Music | 32XA-66[1] | 1986-04-25 | Alfa | CD version. |
Game Sound Museum ~Namcot~ S1 Dig Dug/ Dig Dug II | SDEX-0050[2] | 2004-12-23 | Scitron | CD version. |