Lost In Translation/Dig Dug II
|Dig Dug II|
|Main CPU||(3x) M6809 (@ 1.536 MHz)|
M6809 (@ 1.536 MHz)
Namco 15XX (@ 24.000 kHz)
288 x 224 pixels
512 Palette colours
|ROM Info||10 ROMs|
78,624 bytes (76.78 KiB)
|MAME ID||digdug2 · digdug2o|
About The Game
Dig Dug II is an arcade video game sequel to the 1982 classic, "Dig Dug". Namco changed the game's perspective from a sideways viewpoint, to an overhead one. Action now takes place on a series of small islands.
The gameplay itself retains much from its predecessor, with players still armed with a pump that allows them to inflate and burst the enemies. For this sequel, however, Namco also introduced ground-based charges. Players can activate the charges in order to join them up with other charges, represented on screen by the appearance of trenches. Once a line of charges is linked to two of the island's edges, the charges will detonate and destroy a piece of the island, killing any enemies that happen to be standing on the piece when it's destroyed. Players must be careful not to be standing on a piece that is destroyed, or they themselves will be killed.
Additional Technical Information
Players : 2
Control : 4-way joystick
Buttons : 2
=> [A] PUMP, [B] DRILL
Released in March 1985.
The main character of Dig Dug has a name in Japan, 'Taizo Hori', a pun based on the phrase 'Horitai zo', or 'I want to dig!'.
Tips and tricks
(Works on the new version only, old version doesn't have it) :
- Enter service mode.
- Select sound 1B.
- Press the service switch to display the grid and enter the following sequence : Down(x2), Right, Left(x2), Down(x2), Left(x3), Up(x2).
- Press the service switch again. Some music will play and 'DIGDUGII (c) 1985 NAMCO LTD.' will be slowly drawn on the screen.
When the 'freeze' dip switch is on, at the beginning of the game select starting level with joystick Up/Down, then press button2. During the game, press Start to pause/resume.
- Dig Dug (1982)
- Dig Dug II (1985)
- Dig Dug Deeper (2001, PC CD-ROM)
- Dig Dug - Digging Strike (2005, Nintendo DS)
- Music By
- Junko Ozawa
Cabinet and Artwork
- Nintendo Famicom (1989)
- Nintendo Famicom Disk (1990)
- Sony PSP (2005, "Namco Museum Battle Collection")
- Sharp X68000
|Album Name||Catalogue No.||Released||Publisher||Comments|
|The Best of Video Game Music||32XA-66||1986-04-25||Alfa||CD version.|
|Game Sound Museum ~Namcot~ S1 Dig Dug/ Dig Dug II||SDEX-0050||2004-12-23||Scitron||CD version.|