Lost In Translation/Escape from the Planet of the Robot Monsters
|Escape from the Planet of the Robot Monsters|
|Main CPU||(2x) 68000 (@ 7.159 MHz)|
M6502 (@ 1.790 MHz)
YM2151 (@ 3.579 MHz)
TMS5220 (@ 650.727 kHz)
336 x 240 pixels
2,048 Palette colours
|ROM Info||34 ROMs|
1,787,530 bytes (1.70 MiB)
|MAME ID||eprom · eprom2|
About The Game
Escape from the Planet of the Robot Monsters is an arcade video game.
The evil Reptilons are holding humans hostage on Planet X; one or two players must warp onto the planet and rescue them, destroying the swathes of enemy robot monsters that bar their way. players are armed with laser guns and a fiite number of bombs. Hostages are rescues by simply touching them, but players must be careful not to accidently shoot the hostages. Food can be found in storage lockers and will increase the players' energy levels. Some robots leave gems behind when they are destroyed, and these can be picked-up to give the players a weapon boost.
Robot Monsters is a colourful, comic book-esque and humorous pastiche of the classic sci-fi B-movie genre. The game has a similar feel to Atari's own arcade legend, "Gauntlet", although the scrolling levels of Robot Monsteres are viewed from a 3-D isometric viewpoint.
Released in July 1989.
The game code shares a hidden message : HI LISA, ROBIN, MOM & DAD.
The default high score screen of "Cyberball 2072" features names of many Atari arcade games, including ESCAPE (in reference for Escape From The Planet of the Robot Monsters).
Cabinet and Artwork
- Sinclair ZX Spectrum (1990)
- Commodore C64 (1990)
- Amstrad CPC (1990)
- Commodore Amiga ("Escape from the Planet of the Robot Monsters", 1990, DoMark)
- Atari ST (1990)
- PC (1991)
- Sinclair ZX Spectrum version of Escape from the Planet of the Robot Monsters at the World of Spectrum