Lost In Translation/Flicky

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Flicky
Flicky marquee.
No screen shot.
Flicky control panel.
Manufacturer Sega
Released 1984
Control
Method
2-way Joystick
1 Button(s)
Main CPU (3x) Z80 (@ 4.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Mono
SN76489A (@ 2.000 MHz)
SN76489A (@ 4.000 MHz)
Video
Details
Raster (Horizontal)
256 x 224 pixels
60.00 Hz
1,536 Palette colours
Screens 1
ROM Info 12 ROMs
123,136 bytes (120.25 KiB)
MAME ID flicky · flickyo

About The Game

Flicky is a platform arcade video game, in which Flicky must collect her lost chicks and lead them home, represented as a door marked 'Flicky'. Players must watch out for the cats which emerge from cat-flaps and proceed to roam the levels. If flicky has any direct contact with a cat, the player will lose a life; any chicks that are touched by a cat will be seperated from Flicky and must again be retrieved. The platforms of each level are littered with objects - such as plantpots, hammers and trumpets - that can be picked up and thrown at the cats to knock them out.

Trivia

Released in September 1984.

The game changed name two times during its development: it was originally called 'Busty', then 'Flipp' and finally 'Flicky'.

The Flicky character also appears in the game, "Bloxeed". A Sega coin-op version of this game is also known to exist for the Sega System 16 hardware. The birds that are rescued by Sonic in his many Sega Magadrive platform outings are 'Flickies', and are identical in appearance to the original Flicky. Also; Flicky tags along with Sonic in the Sega megadrive/Saturn game, "Sonic 3D Flicky's Island"; more widely known as "Sonic 3D Blast".

Flicky made cameo appearances in many Sega games in the late 80's, including "Teddy Boy Blues", "SDI", "Flash Point", and "Super Monaco GP".

Jonathan Long holds the official record for this game with 4,548,540 points.

Staff

Programmed By
Hideki Ishikawa (H.I)
Shuichi Katagi (KTG)
Designed By
Yoji Ishii (ICI)
Character Design
Yoshiki Kawasaki (Y.K)
Security By
Shuichi Katagi (KTG)

Cabinet and Artwork

Ports

Consoles 
Sega SG-1000 (1984)
Sega Mega Drive (1991)
Sega Saturn (1997, "Sega Memorial Selection Vol.1")
Nintendo GameCube (2002, "Sonic Mega Collection") (Unlockable Extra)
Sony PlayStation 2 (2006, "Genesis Collection")
Sony PSP (2006, "Genesis Collection")
Computers 
MSX (1986)
Others 
Mobiles phones (2001)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Legend of Game Music 2 ~Platinum Box~ SCDC-00473~82[1] 2006-01-18 Scitron Digital Contents 8 CD version.
Arcade Ambiance 1986 N/A[2] 2004-08-27 Andy Hofle Digital download only.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.