Lost In Translation/Giga Wing

From ExoticA
Out Run (Arcade version)
Out Run (Sinclair ZX Spectrum version)

This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Giga Wing
Giga Wing marquee.
No screen shot.
Error creating thumbnail: Unable to save thumbnail to destination
Manufacturer Capcom, supported by Takumi
Released 1999
Control
Method
8-way Joystick
2 Button(s)
Main CPU 68000 (@ 11.800 MHz)
Z80 (@ 8.000 MHz)
Sound CPU Stereo
Q-Sound (@ 4.000 MHz)
Video
Details
Raster (Horizontal)
384 x 224 pixels
59.63 Hz
4,096 Palette colours
Screens 1
ROM Info 10 ROMs
26,869,760 bytes (25.63 MiB)
MAME ID gigawing · gwinga · gwingj

About The Game

Giga Wing is an arcade video game.

'Medallions' are mystic stones sent from heaven, brought evolution to human technology and lead tremendous progress to the armories. To gain their powers which the 'Stones' hold for the promised victory, many nations fought over the mystic stones and reheated the world of war. Within all the 'Stones' is the 'Medallion of Wisdom', known as the power source of all mystic stones, it had enough energy to terminate humanity. The whole world was in despair. And now, four brave worriers have risen to fly straight into the combat zone! All four had different reasons, but their ultimate goal was the same : to destroy the Medallion of Wisdom! Fight to save the humanity!

Giga Wing is a shoot-em-up set during a fictional war. The player controls one of four different futuristic aircraft and must destroy enemy aircraft, tanks, ships, and buildings using both guns and missiles mounted on the aircraft and a limited supply of bombs which damage or destroy all enemies on-screen when used.

Trivia

Released in February 1999.

Giga Wing is the first game to show scores in the trillions!

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'CAP'.

Note : There are 20 different endings! 10 of them are bad endings if you reach level 6 using more than one credit and the other 10 are good endings if you beat the game using only one credit.

Sony Music Entertainment released a limited-edition soundtrack album for this game (GigaWing Original Soundtrack - CPCA-1026) on 21/04/1999.

Updates

The US version is slightly different, it has the "Winners Don't Use Drugs" screen.

Series

  1. Giga Wing (1999)
  2. Giga Wing 2 (2000)
  3. Giga Wing Generations (2005)

Staff

Planner
I. Satou
R. Hazuki
Character Designer
K. Toume
Mechanic Designers
S. Satou
Tadahiro Mukaide
Toshihiro Suzuki
Ken Taketoshi
Y. Ono
Object Designers
Tadahiro Mukaide
S. Satou
Toshihiro Suzuki
I. Matsumura
Hiroki Akiyama
Ken Taketoshi
Scroll Designers
M. Oose
Kazumi Yogi
Akemi Ootaka
K. Kusaka
Music Composers & Arrangers
Yasushi Kaminishi
Masahiro Yuge
Programmers
Y. Kobayashi
T. Nishi
Kaju Ishii
N. Hasimoto
Producers
Y. Ozaki
T. Minami
Executive Producers
T. Fujimoto
Yoshiki Okamoto
Noritaka Funamizu
Coordinators
Tomoshi Sadamoto
T. Saitou
Sound Advisers
Hiroaki Kondo (X68K)
Tomohiro Masuda
Program Support
K. Kaneko
M. Shinohara
S. Yamazaki
Cham Cho Choy

Cabinet and Artwork

Ports

Consoles 
Sega Dreamcast (1999)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
GigaWing Original Soundtrack CPCA-1026[1] 1999-04-21 Suleputer CD version.
STORM! - SHOOTING GAME SOUND OMNIBUS Vol.2 KDSD-00023[2] 2004-01-07 Team Entertainment CD version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.