Lost In Translation/KiKiKaiKai

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


KiKiKaiKai
No screen shot.
Manufacturer Taito Corporation
Released 1986
Control
Method
8-way Joystick
2 Button(s)
Main CPU (3x) Z80 (@ 6.000 MHz)
Z80 (@ 6.000 MHz)
Sound CPU Mono
YM2203 (@ 3.000 MHz)
Video
Details
Raster (Vertical)
256 x 224 pixels
60.00 Hz
256 Palette colours
Screens 1
ROM Info 11 ROMs
428,800 bytes (418.75 KiB)
MAME ID kikikai · knightb

About The Game

KiKiKaiKai is a platform arcade video game where you fight ghosts and zombies and other creatures of the afterlife.

Trivia

The title of this game translates from Japanese as 'Strange Old Story of Mystery World'.

This game is also known as "Knight Boy".

The main character is actually a Shinto priestess (as is Miko from "Tengai"). Her main weapons are 'o-fuda', which are talismans that she shoots. She also has a purification rod that she uses to swipe at enemies up close.

Tips and tricks

Secret Characters

When 'Game Over' screen appears, hold UP key until the screen change. The bear (kuma) and the valley (tani) should appear on the title screen. It means that this game have been developed by Taito Kumagaya (kuma + tani) Laboratory. And if you start the game when these characters are displayed, on life is added to your play (3 by default, the game should start with 4 lives).

  • Wave a flag at a lamp post with a red orb inside it and you will get a powerup.
  • There are several types of letters or messages :
    • White - increase range
    • Red - increse firepower
    • Yellow - big letters
  • You can also pick up 'eggs' along the way. These eggs are activated by hitting fire & flag at the same time:
    • Blue - freezes all monsters for a given period of time, also those off screen.
    • Yellow - kill everything on screen.
  • The 'gremlins' don't kill you but they slow you down. You can lose them by running around a lamppost.

Series

  1. KiKiKaiKai (1986)
  2. KikiKaiKai - Nazo no Kuro Manto (1992, Nintendo Super Famicom)
  3. KikiKaiKai - Tukiyozoushi (1994, Nintendo Super Famicom)
  4. KikiKaiKai Advance (2001, Nintendo Game Boy Advance)

Staff

Author
Hisaya Yabusaki
Programmer
Kazutomo Ishida
Daisuke Sasaki
Character Designer
Nenko Nishimura
Kazuya Mikata
Sound Effector
Naoto Yagishita
Music Composer
Hisayoshi Ogura
Director
Mikio Hatano

Cabinet and Artwork

Ports

Consoles
NEC PC-Engine (1990)
Nintendo Famicom ("Kiki Kaikai - Dotouhen")
Nintendo Super Famicom (1992, "Kiki Kaikai - Dotouhen")
Sony PlayStation 2 (2005, "Taito Memories Vol. 1")
Microsoft XBOX (2006, "Taito Legends 2")
Sony PlayStation 2 (2006, "Taito Legends 2")
Computers
PC [CD-ROM] (2006, "Taito Legends 2")

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Taito Game Music 28XA-110[1] 1987-01-25 Alfa Records CD version.
Taito Game Music SCDC-00156[2] 2002-03-06 Scitron Digital Content Inc. CD version.
Taito Game Music ALC-22908[3] 1987-01-25 Alfa Records Cassette version.
Taito Game Music ALR-22908[4] 1987-01-25 Alfa Records Vinyl version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.