Lost In Translation/Killer Instinct 2

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Killer Instinct 2
Killer Instinct 2 marquee.
No screen shot.
Killer Instinct 2 control panel.
Manufacturer Rare
Released 1995
Control
Method
8-way Joystick
6 Button(s)
Main CPU R4600 (little) (@ 100.000 MHz)
ADSP2105 (@ 10.000 MHz)
Sound CPU Mono
DMA-driven DAC
Video
Details
Raster (Horizontal)
320 x 240 pixels
60.00 Hz
32,768 Palette colours
Screens 1
ROM Info 9 ROMs plus Laserdisc, Hard Disk or CD-ROM
4,718,592 bytes (4.50 MiB)
MAME ID kinst2 · kinst210 · kinst211 · kinst213 · kinst2k

About The Game

Killer Instinct 2 is a one-on-one fighting arcade video game.

Not as widely received as its predecessor, ten characters nevertheless rack up the combo hits for another go.

Updates

REVISION 1 :

  • Software version : 1.0

REVISION 2 :

  • Software version : 1.1

REVISION 3 :

  • Software version : 1.3

REVISION 4 :

  • Software version : 1.4

Tips and tricks

Play As Gargos

At the character selection screen, hold Up on the joystick, then press FP, MP, MK, FK, MP, QP, QK, MK.

Random Select

At the character selection screen, hold Up on the joystick and press the Start button.

Speed Codes

The following combinations should be held at the 'VS' screen to change the speed setting of the match:

  • Turbo speed - Down+MP or MK.
  • Ultra speed - Down+FP or FK.
  • Cancel speed code - Down+QP or QK.

Stage Select/Music Select

After choosing the character you want with the Start button, immediately press and hold Up or Down along with one of the Punch or Kick buttons. Different combinations allow different boards. The first player to choose their character gets to choose the stage. The second player gets to choose the music with the same method:

  • Up+LP - Sabrewulf stage.
  • Up+MP - Maya stage.
  • Up+HP - Glacius stage.
  • Up+LK - Tusk stage.
  • Up+MK - Fulgore stage.
  • Up+HK - Orchid stage.
  • Down+LP - Jago stage.
  • Down+MP - Gargos stage.
  • Down+HP - T.J. Combo stage.
  • Down+LK - Kim Wu stage.
  • Down+MK - Spinal stage.
  • Down+HK - Spinal stage.
  • Down+MK (both controllers) - Sky Platform.

Alternate Costumes

At the character select screen, press Up or Down on the joystick.

Finishers

'Ultra combo' and 'Ultimates' are within-combo, 'No Mercy' can be done anywhere.

  • COMBO
    • Assault : B, F, [FK]
    • Ultra Combo : F, B, [FP]
    • Ultimate - 'Screen Punch' : Hold [QK], release [QK]. TJ punches opponent, he flies the friendly skies.
    • No Mercy - 'Gun'em Down' : (F), DF, D, DB, B, F [FK]. TJ takes out a gun, and shots the crap out of the opponent.
  • FULGORE
    • Assault : F, D, DF, [QP]
    • Ultra Combo : F, D, DF, [QK]
    • Ultimate - 'Heavy Artillery' : F, B, DB, D, DF, F, [MK]. Fulgore turns into a battletech and shoots heavy artillery at opponent.
    • No Mercy - 'Lazer': B, DB, D, DF, F, B, [MP]. laser falls from the sky, your opponents veins and a whole bloody mess is left behind.
  • GLACIUS
    • Assault : D, DB, B, [QK]
    • Ultra Combo : D, DF, F, [QK]
    • Ultimate - 'Ice Spear' : D, DB, B, F, [MK]. Glacius stabs the opponent with an ice pick.
    • No Mercy - 'Ice Crusher' : B, F, DF, D, DB, B, [QK]. Glacius grabs his opponent, freezes him and blam!
  • JAGO
    • Assault : DB, D, DF, [QK]
    • Ultra Combo : DF, D, DB, [QK]
    • Ultimate - 'Laser Sword Stab' : F, D, DF, [FK]. Uhm hah yiha! Nice swords play by Jago.
    • No Mercy - 'Fireball Scorcher' : F, DF, D, DB, B, F ,[MP]. The tiger spirit within Jago causes a dragon to appear. He burns the crap out of the character.
  • KIM-WU
    • Assault : D, DB, B, [QK]
    • Ultra Combo : D, DF, F, [QK]
    • Ultimate - 'Star' : B, DB, D, DF, F, B, [QK]. A star explodes in your face!!!
    • No Mercy - 'Chest Stomp' : (B), F, B, DB, D, DF, F, [MK]. Kim-Wu goes wild and steps on your chest! Yippie!
  • MAYA
    • Assault : (F), B, [FP]
    • Ultra Combo : (F), B, [FK]
    • Ultimate - 'Elephant' : F, DF, D, DB, B, F, [QK]. An elephant magically fall on your opponent.
    • No Mercy - 'Shrinker' : B, DB, D, DF, F, B, [QP]. A red ray its emitted from Maya's forehead. The opponent is shrunk down to size.
  • ORCHID
    • Assault : D, DF, F, [FP]
    • Ultra Combo : D, DB, B, [QK]
    • No Mercy - 'Scorcher' : B, F, DF, D, DB, B, [MK]. Orchid throws a fireball that frys the opponent.
  • SABREWULF
    • Assault : F, B, [QK]
    • Ultra Combo : B, F, [QK]
    • Ultimate - 'Electrocution' : Hold [FK], Release [FK]. Electrifing!
    • No Mercy - 'Bat Attack' : Hold [QP] Release [QP]. A flock of bats carry the character off screen. Then you hear a loud scream and blood drips.
  • SPINAL
    • Assault : B, DB, D, DF, F, [FP]
    • Ultra Combo : F, DF, D, DB, B, [FP]
    • Ultimate - 'Sword Play' : D, D, [QK]. Spinals starts cutting the opponent then he fries him with lighting!
    • No Mercy - 'Skull Drop' : D, DF, F, D, DF, F, [QP]. A BIG ass skull falls on the opponent.
  • TUSK
    • Assault : B, DB, D, DF, F, [MP]
    • Ultra Combo : F, DF, D, DB, B, [MP]
    • Ultimate - 'Dinosaur Attack' : F, D, DF, [MK]. A dinosaur appears in the middle of nowhere and has a snack.
    • No Mercy - 'Meteor Shower' : B, DB, D, DF, F, B, DB, D, DF, F, [MP]. Lots of meteors come down at the opponent.

Series

  1. Killer Instinct (1994)
  2. Killer Instinct 2 (1994)

Staff

Game Development

Head Programmer
Mark Betteridge
Gameplay Programmer
Chris Tilston
Character Design and Models
Kevin Bayliss
Background Design and Models
Chris Seavor
Music and Sound
Robin Beanland
3-D Background, Frontend Programmer
Robert Harrison
Artificial Intelligence Programmer
Tony Wong
Additional Programming
Martin Mollis
Rendered Sequences
Lee Musgrave
Additional Graphics
Don Murphy
Philip Dunnie
Keri Gunn
Character Voices
S. Yamashiro
M. Yamada
Luise Stamper
Chris Seavor
Isaac Marshall
Armond Williams
Adrian Smith
Keiko Tamura
Keri Gunn
Ken Lobb
Chris Sutherland
Vocals
Faye Newborough
Live Guitar and Trumpet
Grant Kirkmope
Chants and Sound FX
The Lads
Motion Capture Actors
Kevin Bayliss
Simon Farmer
Louise Stamper
Dean Smith
Jon Paul Jenkins
Quality Assurance
Huw Ward
James Charlesworth
Gavin Hood
Ken Lobb
Isaac Marshall
Henry Sterchi
Armond Williams
Melvin 'Medium kick' Forest
Shane Lewis
Kyle Carlson
Joe Stamper
Darren Walker
Eddie Ferrier
Game Fesign and Game Producers
Chris Tilston
Mark Betteridge
Kevin Bayliss
Additional Design
Ken Lobb
James Charlesworth
Gavin Hood
Hardware Design
Chris Stamper
Pete Cox

Game Manufacture

Executive Producers
Neil Nicastro
Ken Fedesna
Paul Dussault
Hardware
Cary Mednick
Steve Correll
Pat Cox
Al Lasko
John Lowes
Mike Lynch
Mechanical
Ted Valavanis
Chris Bobrowski
Donna Conrad
Gail Jonkovski
Keith Novak
Tom Sedor
Cabinet Graphics
Nik Ehrlich

Cabinet and Artwork

Ports

Consoles
Nintendo 64 ("Killer Instinct Gold")


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.