Lost In Translation/Killer Instinct 2
Killer Instinct 2 | |
---|---|
Manufacturer | Rare |
Released | 1995 |
Control Method |
8-way Joystick 6 Button(s) |
Main CPU | R4600 (little) (@ 100.000 MHz) ADSP2105 (@ 10.000 MHz) |
Sound CPU | Mono DMA-driven DAC |
Video Details |
Raster (Horizontal) 320 x 240 pixels 60.00 Hz 32,768 Palette colours |
Screens | 1 |
ROM Info | 9 ROMs plus Laserdisc, Hard Disk or CD-ROM 4,718,592 bytes (4.50 MiB) |
MAME ID | kinst2 · kinst210 · kinst211 · kinst213 · kinst2k |
About The Game
Killer Instinct 2 is a one-on-one fighting arcade video game.
Not as widely received as its predecessor, ten characters nevertheless rack up the combo hits for another go.
Updates
REVISION 1 :
- Software version : 1.0
REVISION 2 :
- Software version : 1.1
REVISION 3 :
- Software version : 1.3
REVISION 4 :
- Software version : 1.4
Tips and tricks
Play As Gargos
At the character selection screen, hold Up on the joystick, then press FP, MP, MK, FK, MP, QP, QK, MK.
Random Select
At the character selection screen, hold Up on the joystick and press the Start button.
Speed Codes
The following combinations should be held at the 'VS' screen to change the speed setting of the match:
- Turbo speed - Down+MP or MK.
- Ultra speed - Down+FP or FK.
- Cancel speed code - Down+QP or QK.
Stage Select/Music Select
After choosing the character you want with the Start button, immediately press and hold Up or Down along with one of the Punch or Kick buttons. Different combinations allow different boards. The first player to choose their character gets to choose the stage. The second player gets to choose the music with the same method:
- Up+LP - Sabrewulf stage.
- Up+MP - Maya stage.
- Up+HP - Glacius stage.
- Up+LK - Tusk stage.
- Up+MK - Fulgore stage.
- Up+HK - Orchid stage.
- Down+LP - Jago stage.
- Down+MP - Gargos stage.
- Down+HP - T.J. Combo stage.
- Down+LK - Kim Wu stage.
- Down+MK - Spinal stage.
- Down+HK - Spinal stage.
- Down+MK (both controllers) - Sky Platform.
Alternate Costumes
At the character select screen, press Up or Down on the joystick.
Finishers
'Ultra combo' and 'Ultimates' are within-combo, 'No Mercy' can be done anywhere.
- COMBO
- Assault : B, F, [FK]
- Ultra Combo : F, B, [FP]
- Ultimate - 'Screen Punch' : Hold [QK], release [QK]. TJ punches opponent, he flies the friendly skies.
- No Mercy - 'Gun'em Down' : (F), DF, D, DB, B, F [FK]. TJ takes out a gun, and shots the crap out of the opponent.
- FULGORE
- Assault : F, D, DF, [QP]
- Ultra Combo : F, D, DF, [QK]
- Ultimate - 'Heavy Artillery' : F, B, DB, D, DF, F, [MK]. Fulgore turns into a battletech and shoots heavy artillery at opponent.
- No Mercy - 'Lazer': B, DB, D, DF, F, B, [MP]. laser falls from the sky, your opponents veins and a whole bloody mess is left behind.
- GLACIUS
- Assault : D, DB, B, [QK]
- Ultra Combo : D, DF, F, [QK]
- Ultimate - 'Ice Spear' : D, DB, B, F, [MK]. Glacius stabs the opponent with an ice pick.
- No Mercy - 'Ice Crusher' : B, F, DF, D, DB, B, [QK]. Glacius grabs his opponent, freezes him and blam!
- JAGO
- Assault : DB, D, DF, [QK]
- Ultra Combo : DF, D, DB, [QK]
- Ultimate - 'Laser Sword Stab' : F, D, DF, [FK]. Uhm hah yiha! Nice swords play by Jago.
- No Mercy - 'Fireball Scorcher' : F, DF, D, DB, B, F ,[MP]. The tiger spirit within Jago causes a dragon to appear. He burns the crap out of the character.
- KIM-WU
- Assault : D, DB, B, [QK]
- Ultra Combo : D, DF, F, [QK]
- Ultimate - 'Star' : B, DB, D, DF, F, B, [QK]. A star explodes in your face!!!
- No Mercy - 'Chest Stomp' : (B), F, B, DB, D, DF, F, [MK]. Kim-Wu goes wild and steps on your chest! Yippie!
- MAYA
- Assault : (F), B, [FP]
- Ultra Combo : (F), B, [FK]
- Ultimate - 'Elephant' : F, DF, D, DB, B, F, [QK]. An elephant magically fall on your opponent.
- No Mercy - 'Shrinker' : B, DB, D, DF, F, B, [QP]. A red ray its emitted from Maya's forehead. The opponent is shrunk down to size.
- ORCHID
- Assault : D, DF, F, [FP]
- Ultra Combo : D, DB, B, [QK]
- No Mercy - 'Scorcher' : B, F, DF, D, DB, B, [MK]. Orchid throws a fireball that frys the opponent.
- SABREWULF
- Assault : F, B, [QK]
- Ultra Combo : B, F, [QK]
- Ultimate - 'Electrocution' : Hold [FK], Release [FK]. Electrifing!
- No Mercy - 'Bat Attack' : Hold [QP] Release [QP]. A flock of bats carry the character off screen. Then you hear a loud scream and blood drips.
- SPINAL
- Assault : B, DB, D, DF, F, [FP]
- Ultra Combo : F, DF, D, DB, B, [FP]
- Ultimate - 'Sword Play' : D, D, [QK]. Spinals starts cutting the opponent then he fries him with lighting!
- No Mercy - 'Skull Drop' : D, DF, F, D, DF, F, [QP]. A BIG ass skull falls on the opponent.
- TUSK
- Assault : B, DB, D, DF, F, [MP]
- Ultra Combo : F, DF, D, DB, B, [MP]
- Ultimate - 'Dinosaur Attack' : F, D, DF, [MK]. A dinosaur appears in the middle of nowhere and has a snack.
- No Mercy - 'Meteor Shower' : B, DB, D, DF, F, B, DB, D, DF, F, [MP]. Lots of meteors come down at the opponent.
Series
- Killer Instinct (1994)
- Killer Instinct 2 (1994)
Staff
Game Development
- Head Programmer
- Mark Betteridge
- Gameplay Programmer
- Chris Tilston
- Character Design and Models
- Kevin Bayliss
- Background Design and Models
- Chris Seavor
- Music and Sound
- Robin Beanland
- 3-D Background, Frontend Programmer
- Robert Harrison
- Artificial Intelligence Programmer
- Tony Wong
- Additional Programming
- Martin Mollis
- Rendered Sequences
- Lee Musgrave
- Additional Graphics
- Don Murphy
- Philip Dunnie
- Keri Gunn
- Character Voices
- S. Yamashiro
- M. Yamada
- Luise Stamper
- Chris Seavor
- Isaac Marshall
- Armond Williams
- Adrian Smith
- Keiko Tamura
- Keri Gunn
- Ken Lobb
- Chris Sutherland
- Vocals
- Faye Newborough
- Live Guitar and Trumpet
- Grant Kirkmope
- Chants and Sound FX
- The Lads
- Motion Capture Actors
- Kevin Bayliss
- Simon Farmer
- Louise Stamper
- Dean Smith
- Jon Paul Jenkins
- Quality Assurance
- Huw Ward
- James Charlesworth
- Gavin Hood
- Ken Lobb
- Isaac Marshall
- Henry Sterchi
- Armond Williams
- Melvin 'Medium kick' Forest
- Shane Lewis
- Kyle Carlson
- Joe Stamper
- Darren Walker
- Eddie Ferrier
- Game Fesign and Game Producers
- Chris Tilston
- Mark Betteridge
- Kevin Bayliss
- Additional Design
- Ken Lobb
- James Charlesworth
- Gavin Hood
- Hardware Design
- Chris Stamper
- Pete Cox
Game Manufacture
- Executive Producers
- Neil Nicastro
- Ken Fedesna
- Paul Dussault
- Hardware
- Cary Mednick
- Steve Correll
- Pat Cox
- Al Lasko
- John Lowes
- Mike Lynch
- Mechanical
- Ted Valavanis
- Chris Bobrowski
- Donna Conrad
- Gail Jonkovski
- Keith Novak
- Tom Sedor
- Cabinet Graphics
- Nik Ehrlich
Cabinet and Artwork
Ports
- Consoles
- Nintendo 64 ("Killer Instinct Gold")