Lost In Translation/Lock'n'Chase

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

Lock'n'Chase marquee.
No screen shot.
Lock'n'Chase control panel.
Manufacturer Data East Corporation
Released 1981
4-way Joystick
1 Button(s)
Main CPU M6502 (@ 1.500 MHz)
M6502 (@ 500.000 kHz)
Sound CPU Mono
(2x) AY-3-8910A (@ 1.500 MHz)
Raster (Vertical)
256 x 240 pixels
57.00 Hz
8 Palette colours
Screens 1
ROM Info 13 ROMs
45,120 bytes (44.06 KiB)

About The Game

Lock'n'Chase is a maze-based arcade video game.

Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are two exits for you to escape from the cops.


Jerry Nickerson holds the official record for this game with 78,180 points.



Item Points
Dot 20
Hat 200
Crown 300
Suitcase 500
Telephone 100
Watch 800
Camera 1,000
Sunglasses 2,000
Flashlight 400
Key 3,000
Heart 5,000
Money bags 500, 1,000, 2,000 & 4,000
Trap 1 Cop 100
Trap 2 Cops 300
Trap 3 Cops 1,000
Trap 4 Cops 2,000

Cabinet and Artwork


Mattel Intellivision (1982)
Atari 2600 (1982)
Nintendo Game Boy

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.