Lost In Translation/Midnight Resistance

From ExoticA
Jump to: navigation, search
Out Run (Arcade version)
Out Run (Sinclair ZX Spectrum version)

This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Midnight Resistance
Midnight Resistance marquee.
Midnight Resistance title.
Midnight Resistance control panel.
Manufacturer Data East Corporation
Released 1989
Control
Method
8-way Joystick
Dial
2 Button(s)
Main CPU 68000 (@ 12.000 MHz)
HuC6280 (@ 3.000 MHz)
Sound CPU Mono
YM2203 (@ 1.500 MHz)
YM3812 (@ 3.000 MHz)
OKI6295 (@ 1.024 MHz)
Video
Details
Raster (Horizontal)
256 x 240 pixels
57.41 Hz
1,024 Palette colours
Screens 1
ROM Info 25 ROMs
2,164,504 bytes (2.06 MiB)
MAME ID midres · midresj · midresu

About The Game

Midnight Resistance is an arcade video game.

One or two players take on the role of two commando brothers whose entire family has been kidnapped and must be rescued. The game's eight large, eight-way scrolling levels are made up of platforms, ledges and ladders; each populated both with enemy soldiers and with intricate, imaginatively designed enemy machinery. As the players make their way through a level, they will be able to pick up red 'keys' - which are left behind by defeated enemies; collecting these keys will allow the players to upgrade their weapons at the shop that awaits at the end of each level.

Trivia

The game's ending changes slightly depending how many family members are rescued before the final battle! Save them all!

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Crude Buster, Midnight Resistance - PCCB-00039) on 21/08/1990.

A Midnight Resistance unit appears in the 1990 movie 'RoboCop 2'.

Updates

The US version is slightly different, it has the "Winners Don't Use Drugs" screen.

Tips and tricks

The game's ending changes slightly depending how many family members are rescued before the final battle. For the 'proper' ending, all family members must be saved. The players must have the full count of six red keys in order to release all of the prisoners.

Series

  1. Heavy Barrel (1987)
  2. Midnight Resistance (1989)

Staff

Designer
Koji Akibayashi
Software
Yuichi Nishimura
Naoya Hanada
Yuji Ohtomo
Tac. H
Hardware
Keiichi Yoshida
Hiroyuki Iwabe
Shingo Mitsui
Graphic Designers
Tomoo Adachi
Kazumi Minagawa
Fujimi Ohnishi
Yoshinari Kaihoh
Sound
Ahsa
Mard
Fuse
Kiwchi
Hitomi Komatsu

Cabinet and Artwork

Ports

Box art for Ocean's port of Midnight Resistance.
Consoles 
Sega Mega Drive (1990)
Computers 
Sinclair ZX Spectrum (1990)
Commodore C64 (1990)
Atari ST (1990)
Amstrad CPC (1990)
Commodore Amiga ("Midnight Resistance", 1990, Ocean)


Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Crude Buster / Midnight Resistance PCCB-00039[1] 1990-08-21 Pony Canyon Inc. CD version.

Sound Comparison

Platform Song Titles Sound Source
Arcade "Flood Of Power (BGM 1)" "The First Formidable Enemy (Boss 1)" "Hope, Disapointment And Counterattack (BGM 2)" "In The Forest (Boss 2)" "Unknown" "Huge Battleship (Boss 3)" M1 v0.7.8a6


Platform Song Titles (Continued...) Sound Source
Arcade "Decision (Monitor Room)" "Kao Kao Kao (Last Stage)" "King Crimson (Final Boss)" "Daybreak (Ending)" "Wind Trip (Credits Roll)" M1 v0.7.8a6

External Links

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.