Lost In Translation/Prime Goal EX
Prime Goal EX | |
---|---|
Manufacturer | Namco |
Released | 1996 |
Control Method |
8-way Joystick 4 Button(s) |
Main CPU | PlayStation PSX CPU (@ 16.934 MHz) M37702 (@ 16.384 MHz) |
Sound CPU | Stereo C352 (@ 16.384 MHz) |
Video Details |
Raster (Horizontal) 640 x 480 pixels 60.00 Hz 65,536 Palette colours |
Screens | 1 |
ROM Info | 9 ROMs 23,855,104 bytes (22.75 MiB) |
MAME ID | primglex |
About The Game
Prime Goal EX is a 3-D soccer-based arcade video game.
Trivia
All commentaries, done by Nigel Chisholm, was recorded in Yokohama, Japan and took about 2 hours. Nigel says : I am English and faked an American accent. I am not entirely sure why they wanted the American accent, but, probably because all things American were very popular back then in Japan.
Updates
PG1/VER.A : Japan release, 13:42:25, FEB 16 1996
Staff
- Executive Producer
- Syukuo Ishikawa
- Hajime Nakatani
- Project Chief
- Toshio Natsui
- Planning
- Yutaka Isokawa
- Hideki Hattori
- Program
- Yukihiko Yagi
- Junichi Sakai
- Tomohiro Kaneko
- Visual Design
- Kazuyuki Nakamura
- Tadahiko Kawaguchi
- Yasuyuki Osada
- Hideyuki Mitani
- Masaki Imai
- Jun Miyanaga
- Mayumi Ohta
- Chikako Takagi
- Yukio Hada
- Kenichi Nakai
- Satoshi Yoneyama
- Soundeffects Man
- Yoshinori Kawamoto
- Music Compose
- Hiroshi Okubo
- Voice
- Nigel Chisholm
- Title Design
- Minako Matsuda
Ports
- Consoles
- Sony PlayStation (1995, "J-League Prime Goal EX")