Lost In Translation/Puzzled

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Puzzled
Neo-Geo marquee.
No screen shot.
Neo-Geo control panel.
Manufacturer SNK
Released 1990
Control
Method
8-way Joystick
4 Button(s)
Main CPU Neo-Geo
68000 (@ 12.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Stereo
YM2610 (@ 8.000 MHz)
Video
Details
Raster (Horizontal)
320 x 224 pixels
59.19 Hz
4,096 Palette colours
Screens 1
ROM Info 18 ROMs
4,259,840 bytes (4.06 MiB)
MAME ID joyjoy

About The Game

Puzzled, as its name implies, is an arcade video puzzle game.

Two cute little kids need you to help rescue their villages. Their way is blocked by rows of blocks. Destroy the rows of blocks "Tetris"-style and help them reach the head God so their villages can be saved.

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 2

=> [A] Turn block, [B] Use L-Ball

Trivia

This game is known in Japan as "Joy Joy Kid".

Scoring

  • Each row of blocks : 100 points
  • Finishing of each screen : 1,000 (1st set) to 10,000 (12th set)

Staff

Producer
Eikichi Kawasaki
Planner
CHP Nakata
Programmer
Nishidon (as Nishido~N)
Designers
N-Chyuing Born
Komura
Burio Egresias
Sankoh Chokkyu
Shimachan -PU-
Sound
Jojoha Kitamura

Cabinet and Artwork

Ports

Consoles 
SNK Neo-Geo CD (1994)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.