Lost In Translation/Road Blasters
|Main CPU||68010 (@ 7.159 MHz)|
M6502 (@ 1.790 MHz)
YM2151 (@ 3.580 MHz)
POKEY (@ 1.790 MHz)
TMS5220 (@ 650.826 kHz)
336 x 240 pixels
1,024 Palette colours
|ROM Info||38 ROMs|
1,434,624 bytes (1.37 MiB)
|MAME ID||roadblst · roadblc1 · roadblcg · roadblg1 · roadblg2 · roadbls1 · roadbls2 · roadbls3 · roadblsc · roadblsg|
About The Game
Road Blasters is a chase-view driving arcade video game in which the player must shoot rival racers and collect fuel globes to top up his ever-diminishing fuel supply. Power-up weapons are dropped from above and and must be 'caught' by the player. Collision with enemy vehicles will result in the destruction of the player's own vehicle. Digitized speech, effects and music play throughout the game.
The large, sit-down version has a plastic lens over the monitor which enlarges the screen to make it seem like a 25-inch CRT, in a fashion similar to that used in very early TV sets during the 1950s. For a limited period after the game's release, players could win a free Atari T-shirt by completing all 50 levels.
Road Blasters was the last of the Atari System 1 games made. The original name of Road Blasters during its design was 'Future Vette'.
Tips and tricks
- Shoot cars using a single shot instead of holding down the fire button to increase the bonus multiplier.
- Crash into roadside cannons instead of shooting them for 8000+ points. This will greatly increase reserve fuel, which is awarded at the end of a rally based on score.
- If you crash your car into one of the turrets at the side of the road, you'll get 8-10x the current value of a turret. When your score multiplier is up to 10, this is 16-20,000 points! Early on, keep your score multiplier high and always crash into at least two of these babies every board and finishing the game (or doing very well at it) is not tough. After a while it gets hard to crash into two turrets every board and still finish the board on time.
- Tip For Strategies On Level 49 and 50 : Since level 50 is the last level, and the game gives you a complete recharge at the end of 49, accuracy doesn't count any more. Just keep firing as fast as possible.
- Robert Weatherby
Cabinet and Artwork
- Nintendo Famicom (1989)
- Atari Lynx (1990)
- Sega Mega Drive (1991)
- Sony PlayStation (1998, "Arcade's Greatest Hits - The Atari Collection 2")
- Sony PlayStation 2 (2003, "Midway Arcade Treasure")
- Nintendo Gamecube (2003, "Midway Arcade Treasure")
- Microsoft XBOX (2003, "Midway Arcade Treasure")
- Commodore C64 (1988)
- Sinclair ZX Spectrum (1988)
- Amstrad CPC (1988)
- Atari ST (1988)
- Commodore Amiga ("Road Blasters", 1988, U.S. Gold)
- PC [MS Windows, CD-ROM] (1998, "Arcade's Greatest Hits - The Atari Collection 2")
- PC [MS Windows, CD-ROM] (2004, "Midway Arcade Treasure")
|Album Name||Catalogue No.||Released||Publisher||Comments|
|That's Atari Music Vol.II -G.S.M. ATARI GAMES 2-||PCCB-00070||1991-09-21||Pony Canyon/Scitron||CD version.|
|That's Atari Music Vol.II -G.S.M. ATARI GAMES 2-||SCDC-00314||2003-12-03||Scitron Digital Content Inc.||CD version.|
|Arcade Ambiance 1992||N/A||2007-09-14||Andy Hofle||Digital download only.|