Lost In Translation/Star Force

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Out Run (Sinclair ZX Spectrum version)

This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Star Force
Star Force marquee.
No screen shot.
Star Force control panel.
Manufacturer Tehkan
Released 1984
Control
Method
8-way Joystick
1 Button(s)
Main CPU Z80 (@ 4.000 MHz)
Z80 (@ 2.000 MHz)
Sound CPU Mono
(3x) SN76496 (@ 2.000 MHz)
Discrete
Video
Details
Raster (Vertical)
256 x 224 pixels
60.00 Hz
514 Palette colours
Screens 1
ROM Info 19 ROMs
163,872 bytes (160.03 KiB)
MAME ID starforc · megaforc · starfore

About The Game

Star Force is a vertically scrolling arcade video game shoot-em-up in which the player pilots a spaceship over series series of islands - drifting in outer-space space - shooting enemy spacecraft and ground-based targets. Special symbols appear at regular intervals and can be shot or collected for bonuses and power-ups. Each level has an end-of-level boss that must be defeated before the player can progress to the next level, while the levels themselves are designated by letters of the Greek alphabet.

Trivia

Released in September 1984.

This game is known in US as "Megaforce".

Tips and tricks

Boss Trick

You can determine which direction the end of level boss will move before it even appears by looking at your score. If the hundreds digit is odd, the boss will move to the left. If it is even, it'll move right (the tens and units digits are always zero).

One Million Points Bonus

On the violet continent, if you see a coelacanth fossil on the left side, go to the -right- side and shoot. Cleopatra appears - shoot her and you'll get a million-point bonus. The coelacanth may only appear on the third violet continent.

80,000 Points Bonus

At some points in the game you will see two columns of green arrows down the centre of the screen. Concentrate on either the left or right column of these arrows, and try to shoot 16 in a row. You will be awarded an 80,000 bonus for doing this. The first time these appear, it is possible to get two such bonuses in a row (if there are not many enemies around!), and sometimes more if the level ends before the column has finished appearing. Later on there is a short column of only 16, so only one bonus is possible here.

50,000 Point Bonus

You've seen a big enemy that combines into parts. When you hear the tune it is about to appear, STOP SHOOTING (You don't actually have to stop shooting altogether, but if you hit part of the enemy before the centre part flashes white the bonus will not work). Position your ship so that you are just underneath the centre part of the enemy and wait for it to flash white. Once this has happened, shoot the centre part several times : the enemy will be destroyed and you will be awarded the 50,000 point special bonus.

Series

  1. Star Force (1984)
  2. Final Star Force (1992)

Cabinet and Artwork

Ports

Consoles 
Sega SG-1000 (1985, Sega)
Nintendo Famicom (1987)
Sony PlayStation 2 (2004, "Tecmo Hit Parade")
Microsoft XBOX (2005, "Tecmo Classic Arcade")
Computers 
Sharp X68000 (1984)
MSX (1985)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Tecmo Game Music 28XA-95[1] 1986-09-25 Alfa Records CD version.
Tecmo Game Music ALC-22906[2] 1986-09-25 Alfa Records Cassette version.
Tecmo Game Music ALR-22906[3] 1986-09-25 Alfa Records Vinyl version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.