Lost In Translation/Suzuka 8 Hours - Coca-Cola

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

Suzuka 8 Hours
Suzuka 8 Hours marquee.
Suzuka 8 hours title screen.
Suzuka 8 Hours control panel.
Manufacturer Namco
Released 1992
Main CPU (2x) 68000 (@ 12.288 MHz)
M6809 (@ 3.072 MHz)
HD63705 (@ 2.048 MHz)
Sound CPU Stereo
C140 (@ 21.390 kHz)
YM2151 (@ 3.580 MHz)
Raster (Horizontal)
288 x 224 pixels
60.61 Hz
8,192 Palette colours
Screens 1
ROM Info 25 ROMs
8,823,040 bytes (8.41 MiB)
MAME ID suzuka8h · suzuk8hj

About The Game

Suzuka 8 Hours - Coca-Cola is a chase-view, motorbike racing arcade video game.


This is the first game officially sponsored by the Coca-Cola Company.

Coca-Cola was invented in 05/1886 by a pharmacist, Dr. John S. Pemberton in Atlanta, Georgia. A bookkeeper, Frank M. Robinson, suggested the name 'Coca-Cola' to Dr. Pemberton. Robinson suggested this name because both the words Coca and Cola named 2 of the ingredients. Also the 2 'C's' would look good in advertising. The name 'Coca-Cola' first became a registered trademark in 1893.


  1. Suzuka 8 Hours - Coca-Cola (1992)
  2. Suzuka 8 Hours 2 (1993)

Cabinet and Artwork


Nintendo Super Famicom (1993)

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.