Lost In Translation/Tang Tang

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Tang Tang
No screen shot.
Manufacturer ESD
Released 2000
Control
Method
8-way Joystick
2 Button(s)
Main CPU 68000 (@ 16.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Mono
YM3812 (@ 4.000 MHz)
OKI6295 (@ 1.056 MHz)
Video
Details
Raster (Horizontal)
320 x 240 pixels
60.00 Hz
2,048 Palette colours
Screens 1
ROM Info 11 ROMs
6,422,528 bytes (6.13 MiB)
MAME ID tangtang

About The Game

Tang Tang is a 2-player, platform-based arcade video puzzle game.

Based heavily on Tecmo's superb 1986 release, "Solomon's Key - Solomon no Kagi". The players' characters are armed with a magic wand, which can be used to both destroy and create blocks to use as platforms and barriers. Players can remove platform blocks directly above their characters' heads by repeatedly jumping up into them until they break.

To complete a level, players must collect all of the circle/diamond items that litter each screen. Once all of these have been collected, a door will appear through which the player must exit to complete the level.

Staff

Producer
James Park
Graphic Design
Min Gun Seo
Sun Young Kim
Hye Jung Jang
Deai Youn Kim
Sound
Music Story
Hardware Design
Tae Wook Hwang
Programmed By
Jeong Hun Kim
Director
Tony Jeong

Cabinet and Artwork

Ports

Consoles 
Nintendo Game Boy Advance (2001)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.