Lost In Translation/Time Soldiers
Time Soldiers | |
---|---|
Manufacturer | Alpha Denshi Co. (SNK/Romstar license) |
Released | 1987 |
Control Method |
8-way Joystick Dial 2 Button(s) |
Main CPU | 68000 (@ 8.000 MHz) Z80 (@ 7.159 MHz) |
Sound CPU | Mono YM2203 (@ 3.000 MHz) YM2413 (@ 8.000 MHz) DAC |
Video Details |
Raster (Vertical) 256 x 224 pixels 60.00 Hz 2,048 Palette colours |
Screens | 1 |
ROM Info | 21 ROMs 2,097,152 bytes (2.00 MiB) |
MAME ID | timesold · btlfield · btlfildb · timesol1 |
About The Game
Time Soldiers is a vertically scrolling arcade video game shoot-em-up where your player travels through various time periods to save his fellow comrades. Collect power-ups to help you defeat a variety of enemies and end-bosses.
Trivia
Released in October 1987.
Licensed to SNK for US manufacture and to Romstar for US distribution (September 1987).
This game is known in Japan as "Battle Field".
The game contains a horrible original bug : when you select 'Japanese language' in the dipswitch settings, the title screen is totally broken.
A Time Soldiers machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.
Updates
In "Battle Field", the hiscore table contains different name entries than Time Soldiers.
Tips and tricks
To accomplish the missions here requires going through time warp machines that appear on all stages. But when you're on a stage where one of your fellow time soldiers who need to be rescued is located, you should avoid entering the time warp machines, otherwise, it'll take longer to complete the missions, as you'll need to access more time machines on other stages until you get back to the specific stage where you need to find the captive. For example, if one of the captive soldiers is located on the Age of Rome stage, remain on that stage until you've reached and defeated the main boss enemy. The captive soldier will then materialize and the game will tell you that 'you destroyed the boss monster and rescued one warrior'. Then, you'll proceed to the next mission to rescue another captive soldier.
Staff
- Director
- Kyuko Ozutumi
- A.D & Design
- Tomoharu Takahasi
- Designers
- Shinji Moriyama
- Row Ushizawa
- Kenichi Sakanishi
- Kathue Konbe
- Takashi Hatono
- Music Programmer
- Satoshi Hagitani
- Music
- Yuka Watanabe
- Programmers
- Hideo Kamera
- Hiroyuki Ryu
Cabinet and Artwork
Ports
- Consoles
- Sega Master System (1989)
- Computers
- Commodore C64 (1989)
- Commodore Amiga ("Time Soldier", 1989, Smart Egg Software)
- Atari ST (1989)