Lost In Translation/World Heroes Perfect

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


World Heroes Perfect
Neo-Geo marquee.
No screen shot.
Neo-Geo control panel.
Manufacturer ADK / SNK
Released 1995
Control
Method
8-way Joystick
4 Button(s)
Main CPU Neo-Geo
68000 (@ 12.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Stereo
YM2610 (@ 8.000 MHz)
Video
Details
Raster (Horizontal)
320 x 224 pixels
59.19 Hz
4,096 Palette colours
Screens 1
ROM Info 25 ROMs
30,998,528 bytes (29.56 MiB)
MAME ID whp

About The Game

World Heroes Perfect is a one-on-one fighting arcade video game featuring a new button layout for the final game in the series that greets the 16 fighters and 2 end bosses.

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 4

=> [A] Weak punch, [B] Normal punch, [C] Weak kick, [D] Normal kick

Trivia

Released in May 1995.

Since World Heroes Perfect, ADK games has gone out of business and all intellectual properties and copyrights to the games and characters have passed to SNK Playmore. Some World Heroes characters returned in the fighting game "NeoGeo Battle Coliseum" as a result.

Updates

In the Japanese version of the game, there is Japanese text underneath each players life bar during a fight displaying the player's taunts, yells and screams during a fight in text form. Combo information is also shown there when you do a combo. This feature is removed from non-Japanese versions of the game.

Tips and tricks

For alternate costume colors [ress D button when selecting a character.

Series

  1. World Heroes (1992)
  2. World Heroes 2 (1993)
  3. World Heroes 2 Jet (1994)
  4. World Heroes Perfect (1995)

Staff

Producer & Planner
Muneki Shiraishi
Chief Planner
Takashi Hatono
Planner
Ken Kazama
Market Research
Yukio Gotoh
System Programmers
Eiji Fukatsu
Makio Chiba
Sound Programmers
Makio Chiba
Design-Tool Programmer
Ryu Hiroyuki
Main Programmers
MKY
TAT&MST
E-Chan
Syd
Maguro
Editor
Kobayan
Music & Sound Effects
Hideki Yamamoto
Yuka Watanabe
Hiroaki Shimizu
Takeshi Muramatsu
Hiroaki Kujirai
Takao Ohshima
Keiichiroh Segawa
Chief Scroll Designer
T. Egashira
Scroll Designers
Hideyuki Kusano
Misako Ohno
Ryonosuke
Chief Sprite Designer
Gen San
Sprite Designers
ZZ-R
Giga. S
Takahiro Arahata
Mitsugu
Effect Sprite Designer
West-Maison
Chief Demo Designer
M. Yoshikoshi
Demo Designer
G. Aoyagi
Public Information
Tsukasa
Ito
Detchi1
Character Voices - Event Produce Take
Mitsutake Taga
Jin Sokabe
Akihiko Kawamoto
Mari Kamimura
Katsuy Miura
Shouzoh Nakano
Yoshimitsu Endoh
Step Action Team
Yoshikatsu Fujio
Kazumasa Katsura
Yasue Ishii
Ken Kazama
ADK Staff
Yuka Watanabe
Takashi Hatono
Yoshiaki Ono
Masato Mitsuya
West-Maison
Test Player
Foo.
Nagata Shogatsu
Masao Tachikawa
Uma
Kiyotaka Takagi
Game Adviser
Akira Ushizawa
Executive Producer
Kazuo Arai

Cabinet and Artwork

Ports

Consoles
SNK Neo-Geo CD (1995)
Sega Saturn (1996)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
World Heroes Perfect PCCB-00185[1] 1995-07-21 Pony Canyon/Scitron CD version.
World Heroes Perfect Arrange Sound Trax PCCB-00188[2] 1995-08-19 Pony Canyon/Scitron CD version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.