Lost In Translation/X-Men - Children of the Atom

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


X-Men
Children of the Atom
X-Men marquee.
No screen shot.
X-Men control panel.
Manufacturer Capcom
Released 1994
Control
Method
8-way Joystick
6 Button(s)
Main CPU 68000 (@ 11.800 MHz)
Z80 (@ 8.000 MHz)
Sound CPU Stereo
Q-Sound (@ 4.000 MHz)
Video
Details
Raster (Horizontal)
384 x 224 pixels
59.63 Hz
4,096 Palette colours
Screens 1
ROM Info 20 ROMs
42,205,184 bytes (40.25 MiB)
MAME ID xmcota · xmcotaa · xmcotah · xmcotaj · xmcotaj1 · xmcotajr · xmcotau

About The Game

X-Men - Children of the Atom is a one-on-one fighting arcade video game.

Back when Magneto and Juggernaut were boss characters, ten X-Men characters fought to challenge them!

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 6

= > [1] LP, [2] MP, [3] HP

= > [4] LK, [5] MK, [6] HK

Trivia

Released in December 1994. It is the first fighting game produced by Capcom using characters under license from Marvel Comics, widely praised for its faithfulness in capturing the spirit of its namesake comics, by using colourful animation and voice actors (see Staff section for more information) from the 'X-Men' animated series.

Character Origins

All characters are coming from Marvel comic books (except Akuma) :

  • Akuma (Gouki in Japan) - "Super Street Fighter II Turbo" ("Super Street Fighter II X" in Japan)
  • Colossus (aka Piotr Nikolaievitch Rasputin) - Giant-Size X-Men #1
  • Cyclops (aka Scott Summers) - X-Men #1
  • Juggernaut (aka Cain Marko) - X-Men #12
  • Iceman (aka Robert 'Bobby' Drake) - Uncanny X-Men #1
  • Magneto (aka Erik 'Magnus' Lehnsherr) - X-Men #1
  • Omega Red (aka Arkady Rossovich) - X-Men #4
  • Psylocke (aka Elizabeth 'Betsy' Braddock) - New Mutants Annual #2
  • Sentinel - Uncanny X-Men #14
  • Silver Samurai (aka Kenichiro Harada) - Daredevil #111
  • Spiral (aka Rita Ricochet) - Longshot #1
  • Storm (aka Ororo Munroe) - Giant Size X-Men #1
  • Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180

Unlike previous incarnations of X-Men video games, X-Men - Children of the Atom also allowed players to helm popular X-Men villains, such as Omega Red; the mutant hunting android Sentinel; Spiral, lackey of Mojo; and Silver Samurai. Also, because this game was released around the same time as "Super Street Fighter II Turbo", programmers also included Akuma (see Tips And Tricks section for more information).

The game, along with SSFII Turbo, is considered as one of the first fighting games to popularize the now often-used ideas of 'Super Jumps', 'Super Combos', and 'Tech. Hit', which meant that an attempted grab or throw had been negated by the opponent. Furthermore, the game was the precursor to the Capcom 'Vs. series', with elements and characters from this game having been combined with "Street Fighter Alpha - Warriors' Dreams" to create "X-Men vs. Street Fighter".

Sony Records released a limited-edition soundtrack album (X-Men Arcade Game Track - SRCL-3120) on 24/03/1995.

Updates

Revision 1 
  • Software version : 1.00.
  • Japanese release only (94/12/08).
Revision 2 
  • Software version : 2.00.
  • Japanese and Asia releases (94/12/17).
Revision 3 
  • Software version : 2.10.
  • Japanese releases only (94/12/19).
Revision 4 
  • Software version : 3.00.
  • European and American releases (95/01/05).
  • European and Hispanic releases (95/03/31).

Note : US versions are slightly different, they have the "Recycle It, Don't Trash It!" screen.

Tips and tricks

Play As Akuma

Player 1

Highlight Spiral and wait 3 seconds, then move without stopping through : Silver Samurai, Psylocke, Colossus, Iceman, Colossus, Cyclops, Wolverine, Omega Red and stop on Silver Samurai. Wait 3 seconds there and press and hold : LK+HP+HK.

Player 2

Highlight Storm and wait 3 seconds, then move without stopping through : Cyclops, Colossus, Iceman, the Sentinel, Omega Red, Wolverine, Psylocke, Silver Samurai and stop on Spiral. Wait 3 seconds there, then press and hold : LK+HP+HK.

Play As Juggernaut

Player 1 and 2 input Akuma code, then after the battle press Up/Left TWICE and you should see Juggernaut's face.

Play Against Akuma

You must use 'manual block' and win every match without continuing. Defeat your opponents two rounds in a row (don't lose a round), having 'first attack' on each round. You must also win the final round of each battle with your Hyper-X.

Continue Attacking

Press Start immediately after winning the match to continue hitting the defeated character.

Staff

Game Planners
Akira Nishitani (Nin)
Noritaka Funamizu (Poo)
Hiratou K-Suke (X68K)
Kiyo
Fuji
Tomita Otouto
Programmers
Aoi-Tokimeki
Tarabar - Black
K.Nishi-Man
Sailor-Ponkichi
O.G.T.-iron Liver
Mo Suzuki-Memorial
Min-T3
Hard.Yas (-466P+K-)
Kaw.Hiroshima
Object Designers
Satoru Yamashita
Ino
Kuriotoko
Yue
Minobe
M. Nakatani
Ari
Eripyon.N
Miwazo
M. Sato
Kamonchashi Sato
Kazuko Kawanaka Pyo!
Dway Nishimura
Igami
Youjiro
Sagat
Ta
Jun Matsumura (26)
Hitoshi Nishio (Vip.T2)
G.Kamina
Ushi
H. Yoshino
Eiji
Naoki Fukuda
H.S
Manish
Shinya Kitamura
Scroll Designers
Fukumoyan
Yamapuu
May
Devil Ohnishi
Kazu
Akiko.O
Hiroko.N
Iwai
Kisabon
Rk
Music Composers
Takayuki Iwai (Anarchy Takapon)
Syun Nishigaki
Hideki Okugawa (Hideki Ok)
Isao Abe (Oyaji)
Sound Designers
Hiroaki Kondo (X68K)
Toshio Kajino

Voice Actors

Psylocke, Storm & Spiral
Catherine Disher
Cyclops
Norman Spencer
Wolverine
Cathal J. Dodd
Beast
George Buza
Colossus, Iceman & Sentinel
Dan Hennessey
Silver Samurai
Ike-Bomb

Cabinet and Artwork

Ports

Consoles 
Sega Saturn (1995)
Sony PlayStation (1998)
Computers 
PC [MS-DOS] (1997)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
X-MEN: Children of the Atom Arcade Gametrack SRCL-3120[1] 1995-03-24 Sony Records CD version.
Konami All-Stars 1993: Music Station of Dreams KICA-9016~8[2] 1992-12-24 King Records 3 CD version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.