Lost In Translation/Zektor
|Main CPU||Z80 (@ 4.000 MHz)|
I8035 (@ 208.000 kHz)
Samples (@ 2.000 MHz)
AY-3-8910A (@ 3.120 MHz)
0 x 0 pixels
256 Palette colours
|ROM Info||29 ROMs|
60,480 bytes (59.06 KiB)
About The Game
Zektor is a 2-player, arcade video game shoot-em-up that tasks the player with the liberation of eight cities that have been seized by the evil cadre of alien robots. In order to liberate a city, you must defeat 3 attack waves of fighters and robo-probes. Fighters and robo-probes are often shielded (in red), and each consecutive hit reduces the enemies shield strength, until, when the shield drops, a hit will destroy it. In addition, you will encounter three types of Moboids :
- Green Moboids spin the players ship on contact, and bounce enemy ships.
- Blue Moboids bounce all ships.
- Red Moboids destroy all un-shielded ships (including the players ship).
After defeating three attack waves, the Alien Robot holding that city will reappear within rotating protective rings, through which a 'slot shot' neutralizes that Robot, awarding the player a bonus ship and advancement to the next round.
The last alien is the alien from 1981's "Space Fury".
Each round consists of the three attack waves (sub-rounds), which are scored as follows for each enemy ship destroyed :
Tips and tricks
When fighting in 'the city', try to stay in the upper left-hand corner. The city boss will not shoot you there.
Cabinet and Artwork
- Sony PlayStation 2 (2006, "Sega Genesis Collection")