Lost In Translation/Empire Strikes Back, The
The Empire Strikes Back | |
---|---|
Manufacturer | Atari Games |
Released | 1985 |
Control Method |
Analog joystick 4 Button(s) |
Main CPU | (3x) M6809 (@ 1.512 MHz) M6809 (@ 1.512 MHz) |
Sound CPU | Mono (4x) POKEY (@ 1.500 MHz) TMS5220 (@ 640.000 kHz) |
Video Details |
Vector (Horizontal) 0 x 0 pixels 40.00 Hz 32,768 Palette colours |
Screens | 1 |
ROM Info | 14 ROMs 139,520 bytes (136.25 KiB) |
MAME ID | esb |
About The Game
The Empire Strikes Back is an arcade video game based on the film of the same name.
You command Luke Skywalker's snowspeeder vehicle and Han Solo's Millennium Falcon spacecraft with Atari's flight control. Your main goal is to reach the safety of the huge asteroid field. To do this, you must reach the rebel base on Hoth and escape to the skies.
You must survive four levels of play to reach the huge asteroid. The first level of play will engage you in a battle on the surface of Hoth. Darth Vader has released thousands of probots in search of the rebel hideout. Your goal, as Luke Skywalker on a snowspeeder, is to stop the probots from sending pictures of the rebels' power generator to Darth Vader.
The second level of play continues with Luke Skywalker on his snowspeeder engaging in a spectacular battle against two types of imperial walkers. AT-ST walker are small but very mobile. AT-AT walkers are huge and difficult to destroy with blasters. A limited number of tow cables can be fired at AT-AT legs by using the thumb buttons. The walkers are advancing toward the rebels' power generator, so the race is on to reach the rebel base.
The third level of play engages Han Solo in his Millennium Falcon against a swarm of TIE fighters. This level features a new and exciting war in the stars. If you can survive the TIE fighter attack, you will slip into the asteroid belt flurry of level four.
Level four features Han Solo in his Millennium Falcon amidst a turbulent asteroid field. Asteroids must be avoided to reach the safety of the huge asteroid. However, TIE fighters continue to attack. C-3P0 will alert you that you have reached the safe hiding spot of the huge asteroid. Upon reaching the huge asteroid, Darth Vader will appear and express his feelings towards you for having eluded him. The empire increases its forces as the player again tries to defend Hoth from Darth Vader and the empire.
In all levels of play you must avoid colliding with objects and enemy shots, or your number of deflector shields will decrease. Also, in all levels of play you can earn bonus points for exploding a certain number of targets. A Jedi letter will be awarded in addition to the bonus points. Once all the letters that spell out Jedi have been awarded, you will have attained true Jedi Force, which makes you invincible against all dark side forces for a limited amount of time.
Additional Technical Information
This title was sold only as a conversion kit for the original "Star Wars". Separate kits were available for both the upright and the cockpit versions. The game itself is displayed on an Amplifone colour vector open frame monitor. The cabinet itself is designed to have a Darth Vader-esque feel. Its colour scheme is very dark and is covered with lines resembling the surface of an Imperial Star Destroyer. The side-art features a picture that includes Darth Vader, the Death Star, several TIE fighters and an X-Wing. Most machines will have a sticker placed somewhere on the side labeling them as "The Empire Strikes Back". The marquee shows a painted scene of a battle on Hoth that includes several AT-AT walkers and advertises that the game is 'New'.
Trivia
Releases in March 1985.
'AT-AT' stands for 'All Terrain Armored Transport'.
Despite being based on the second movie of the series, this game was actually the third game of the series, with "Return of the Jedi" being released a year earlier.
Attract Mode
IT IS A DARK TIME FOR THE REBELS. THE EMPIRE HAS LAUNCHED THOUSANDS OF PROBOTS IN SEARCH OF THE REBEL HIDEOUT. THE EMPIRE FEARS THE STRENGTH OF THE FORCE WITHIN ONE REBEL. ...LUKE SYWALKER...
FLIGHT INSTRUCTIONS
- YOU BEGIN WITH ENOUGH 'FORCE' TO PROTECT YOU FOR 4 COLLISIONS.
- 'FORCE' STRENGTH IS LOST WHEN YOU COLLIDE WITH ENEMY SHOTS, WALKERS AND ASTEROIDS.
- AIM YOUR LASERS WITH CURSOR TO EXPLODE PROBOTS, TRANSMISSIONS, WALKERS, TIE FIGHTERS AND SHOTS.
- AVOID COLLISION WITH ASTEROIDS BY FLYING AROUND THEM.
Default High Score Table (Rebel Force Roster) :
- OBI 285,353
- WAN 170,936
- HAN 154,650
- MLH 140,212
- GJR 127,645
- NLA 113,710
- ROB 100,175
- DAR 88,614
- JED 75,800
- DES 62,436
David Palmer holds the official record for this game with 1,345,049 points.
Scoring
Target | Points | Info. |
---|---|---|
Probot | 25 | 10 X scoring after earning JEDI letter |
Fireball | 3 | |
Transmission | 5 | |
AT-ST | 50 | 10 X scoring after earning JEDI letter |
AT-AT | 75 | 10 X scoring after earning JEDI letter |
Flying bonus | Progressive 5,000 points | |
Star shot | 7 | |
TIE Fighter | 100 | 10 X scoring after earning JEDI letter |
Wave completed | 2,500 | |
JEDI letter | 5,000 | |
JEDI bonus | 20,000 | |
Starting on wave 2 (medium) | 100,000 | |
Starting on wave 3 (hard) | 250,000 |
Series
- Star Wars [Cockpit model] (1983)
- Star Wars [Upright model] (1983)
- Return of the Jedi (1984)
- The Empire Strikes Back (1985)
Staff
- Product Manager
- Mike Hally
- Programmed By
- Greg Rivera
- Norm Avellar
- Technician
- Rob Rowe
- Special Thanks To
- Brad Fuller
- Jed Margolin
- Dave Ralston
- Doug Snyder
- Earl Vickers
Cabinet and Artwork
Ports
- Computers
- Sinclair ZX Spectrum (1988)
- Commodore C64 (1988)
- Amstrad CPC (1988)
- Atari ST (1988)
- Commodore Amiga ("Star Wars - The Empire Strikes Back", 1988, "DoMark)
Sound Comparison
Platform | Song Titles | Sound Source | |||||||
---|---|---|---|---|---|---|---|---|---|
Arcade | "Game Start" | "Probots BGM" | "Imperial Walkers BGM" | "Tie Fighters BGM" | "Asteroid Field BGM" | " Jedi Power BGM | "Game Over (No High Score)" | "Game Over (High Score List)" | M1 v0.7.8a6 |
See Also
External Links
- Sinclair ZX Spectrum version of Empire Strikes Back, The at the World of Spectrum